Earlier quoted context omitted.
I don't get why they don't make their own pokemon map, they hear a lot of feedback and still they choose to act against it. I made a map that scanned my whole city just for fun and leaning, released and showed to a couple of friends. The next day I was flooded with Facebook invites with people telling me how they got a rare pokemon or requesting for a expansion on their cities. People kept sending messages when it we…
What are you using to generate those charts on your twitter posts?
Pokémon Go loses its luster, sheds more than 10M users
81–90 of 250 posts
Re: Pokémon Go loses its luster, sheds more than 10M users
#82Earlier quoted context omitted.
Or how about actually using the augmented reality (AR) portion of the game in a way that isn't just a gimmick: Make it so I can pan around my area with the camera to see where the Pokémon are (or at least provide a "rustling leaves" styled hint if you're looking in that direction). That'd be a great use of AR and would make the game more fun than staring down at a map all day.
This would be a killer feature. Currently the game is enhanced by turning the AR off in all instances, because even though it looks cool it makes battling and catching Pokemon more difficult
Re: Pokémon Go loses its luster, sheds more than 10M users
#83As with with any other dopamine-jerking drug -- first there's a rush; then a plateau; then a refactory period. And just like the more familiar (street-level) drug dealers, the creators are going to have to think of something stronger, longer-lasting or at least more novel-seaming in order to maintain market share. Or cede their turf.
I thought the spike in usage from the beginning was a contrarian indicator for long term popularity. The rapid viral growth clearly saturated the potential playerbase within the first week. Rapid market saturation means you do not have time to test and optimize for long term user retention. Hypothetically you could get all of the variables correct on day one, but unlikely.
Re: Pokémon Go loses its luster, sheds more than 10M users
#84If there's one thing The Pokemon Company and Gamefreak can do well it's to iterate. There will always be an opportunity for Nintendo to make an in-house sequel. Niantic can and should be cut out of the picture in the future.
Re: Pokémon Go loses its luster, sheds more than 10M users
#85Anyone remember "Drawing with Friends"? It was all the rage for about 15 minutes.
Re: Pokémon Go loses its luster, sheds more than 10M users
#86Earlier quoted context omitted.
The top-selling Wii games were the Wii Sports games + spinoffs, almost all of which were primarily motion-control: https://en.m.wikipedia.org/wiki/List_of_best-selling_Wii_vid...
I think those sales numbers are skewed in favor of Wii Sports because it was bundled with the console the same way The Lab is for the Vive.
Re: Pokémon Go loses its luster, sheds more than 10M users
#87Earlier quoted context omitted.
For those of us who didn't use maps--most everyone I know--it was this advantage others had that made it terribly non-fun to play. Why bother playing when everyone is cheating?
For those of us who did use maps--most everyone I know--we didn't consider it cheating. The original form of the game sucked, and the maps worked like a community-made patch to work around some of the shortcomings. Why bother playing when the entertaining part of the game is so diffuse? With maps, I'd gather a few coworkers for a safari when something cool popped up. Now we sit at our desks, catching the occasional t…
Re: Pokémon Go loses its luster, sheds more than 10M users
#88Earlier quoted context omitted.
This is on the money. Niantic made it harder and more frustrating to play their game, and people stopped playing it. They have utterly failed to understand what their playerbase wants, and people are falling off. The maps really drove it into overdrive, especially with the presence of "nests", because it allowed people to figure out where they needed to be, and would then congregate there. By taking out the maps, Nia…
I was totally fine wandering around aimlessly until my phone buzzed, but they also took out battery saver mode. I never even found out about the existence of maps until they were banned. Removal of such a benign, yet helpful feature as battery saver mode is what made me quit.
Re: Pokémon Go loses its luster, sheds more than 10M users
#89Earlier quoted context omitted.
I don't get why they don't make their own pokemon map, they hear a lot of feedback and still they choose to act against it. I made a map that scanned my whole city just for fun and leaning, released and showed to a couple of friends. The next day I was flooded with Facebook invites with people telling me how they got a rare pokemon or requesting for a expansion on their cities. People kept sending messages when it we…
I wouldn't be surprised if they were but it takes some time to actually release a game feature.
F: How do you feel about Poké Radar and things that tap into the code and show where Pokémon are spawning?
JH: Yeah, I don’t really like that. Not a fan. We have priorities right now but they might find in the future that those things may not work. People are only hurting themselves because it takes some fun out of the game
Source: http://www.forbes.com/sites/ryanmac/2016/07/28/pokemon-go-cr...
Re: Pokémon Go loses its luster, sheds more than 10M users
#90The loss and subsequent banning of maps and map users made nearly everyone I know stop playing, especially in the total absence of an official replacement or a compelling reason to continue. Hearing my map ding was enough cause to make me leap out of my chair and run to the nearby park at midnight to catch something I wanted, and there'd usually be the usual lure-users and a few map-users out there at the same time.…