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Claude Opus 4.8

anthropic.com

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Re: Claude Opus 4.8

#781
post #394

Frontier models are mostly past the point of human ability to discern whether they are actually better or worse than predecessors and competitors. I suspect the benchmarks may also be saturated, or at least past their usefulness. I personally feel that Anthropic doesn't understand what this means for the frontier labs, and moreover that they might be the only frontier lab that doesn't. 1. Google dropped Gemini 3.5 Fl…

No, no it's been pretty easy with software engineering. I work on two types of projects and it's very easy to ask claude for a plan, then have gpt 5.5 rip it to shreds and find legit issues, and vice versa. If both 5.5 and claude 4.8 can independently create a plan and both find no critical or high issues, then we will be at that point.

I wouldn't say vice-versa is true. GPT 5.5 routinely finds major mistakes made by Opus 4.7, but I've yet to have it work the other way around.

Re: Claude Opus 4.8

#783
I have a relatively large "vibe coded" project that I let Claude 4.5-4.7 drive over the past few months, and my read on it is:

1. It's much more verbose about how it perceives the current state of things, i.e. "this is a large, well-documented project"

2. It's much more willing to trust its own judgement, e.g. fewer prompts to approve decisions

3. In terms of how long it takes to solve isolated problems, and the quality of solutions it proposes, it isn't meaningfully different from 4.7

YMMV, and maybe my view will change as I work with it more, but it feels like system prompt tweaks more than a real step forward

Re: Claude Opus 4.8

#786
post #160
post #104

There is a hole in the boat's bottom due to Chinese models. They might not be as good but they are not bad either or at least I had hard time finding any issues with Deepseekv4 Flash and Pro variants. They get their job done sometimes rarely giving up till they are done what they are after. So even for enterprise deployments, as the dust settles down, CFO/CTOs might find out that deploying on an internal cluster of G…

The Chinese models are only cheap on subsidized Chinese hosting. I have yet to find a USA-hosted Chinese model with a very clear value advantage over US models.

Fireworks will serve them for $1.74 / $0.14 / $3.48. That's input / cached input / output. https://fireworks.ai/models/deepseek-ai/deepseek-v4-pro . Call it about a third the price of Sonnet.

Not nearly as cheap as the Chinese infra but still pretty cheap.

Re: Claude Opus 4.8

#787
post #385

My fav coding benchmark for frontier models is to build a simple RTS game in one file (js/html/css). Claude Code with Opus 4.8 in ultracode mode nailed it, the best result so far: https://bsky.app/profile/senko.net/post/3mmwnrkwboc2v The prompt was: Create a simple but functional real time strategy (RTS) game similar to old WarCraft, StarCraft or Command & Conquer games. The player should be able to build buildings,…

wow

Re: Claude Opus 4.8

#788

Earlier quoted context omitted.

I won't be surprised if the next gen frontier models are the last. There's orders of magnitude of low hanging juice to squeeze out of smaller models. It is almost guaranteed that a 60-90B model can outperform current SOTA in coding tasks within 2-3 years (design not certain, probably unlikely). It is far less clear that a 1.2T model will be meaningfully better enough to justify training it. As far as reasoning is con…

Took me a while to find what you were referring to by gram. Arxiv paper from 9 days ago that's not properly indexed by search engines. (G)enerative (R)ecursive re(A)soning (M)odels. They really wanted the acronym. https://arxiv.org/html/2605.19376v1

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Re: Claude Opus 4.8

#789
post #385

My fav coding benchmark for frontier models is to build a simple RTS game in one file (js/html/css). Claude Code with Opus 4.8 in ultracode mode nailed it, the best result so far: https://bsky.app/profile/senko.net/post/3mmwnrkwboc2v The prompt was: Create a simple but functional real time strategy (RTS) game similar to old WarCraft, StarCraft or Command & Conquer games. The player should be able to build buildings,…

Thanks for also sharing the prompt. I've been testing claude by asking it to make similar things, so it's useful to see what other people are doing. I do find it interesting that the visual style is pretty similar to things it's produced for me.

If you look on the page of games, the style of chatgpt 5.5 is almost identical to the Claude style.

Re: Claude Opus 4.8

#790
post #385

My fav coding benchmark for frontier models is to build a simple RTS game in one file (js/html/css). Claude Code with Opus 4.8 in ultracode mode nailed it, the best result so far: https://bsky.app/profile/senko.net/post/3mmwnrkwboc2v The prompt was: Create a simple but functional real time strategy (RTS) game similar to old WarCraft, StarCraft or Command & Conquer games. The player should be able to build buildings,…

I've been tasking LLMs to write a traditional AI for a full vibe-coded RTS. I remove the human players and let them battle. I don't know why but I enjoy watching AI players battle so much :)

In the repo, I even have a tournament script that calculates ELOs. So far, codex was unmatched. I'll try with Opus 4.8 too.

https://egeozcan.github.io/unnamed_rts/game/

https://github.com/egeozcan/unnamed_rts/blob/main/src/script...

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