Earlier quoted context omitted.
The internet exists under our current systems and, although there are parts of it that suck, it’s dope
So I might have a less optimistic analysis of the plus/minus of the internet, but more importantly, I think it was created under very different circumstances, in it's birth-years, by actors with different interests, values, and goals -- than the "metaverse" will be. The metaverse will be much worse.
Facebook Renames to Meta
751–760 of 1001 posts
Re: Facebook Renames to Meta
#752MANGA sounds more fun then FAANG so that’s nice
Netflix got shoved into this for no reason. It does not fit as "Big Tech".
Dialing in a little, they peaked out at something like 40% of all US internet traffic 4-5 years ago.
Re: Facebook Renames to Meta
#753Earlier quoted context omitted.
>They can probably make the Metaverse an open standard like the web Thanks I needed the laugh.
Fwiw that is the stated intention: > I think the most important piece here is that the virtual goods and digital economy that’s going to get built out, that that can be interoperable. It’s not just about you build an app or an experience that can work across our headset or someone else’s, I think it’s really important that basically if you have your avatar and your digital clothes and your digital tools and the exper…
if they don’t have a marketplace that wraps what “other people build” I’ll eat my hat
Re: Facebook Renames to Meta
#754Earlier quoted context omitted.
This isn't a statement about morals. I agree that no one cares about those. It's a statement that no one thinks "oh cool facebook" about literally anything they say or do. Their greatest successes in terms of social capital over the last decade have involved buying other companies. Maybe I'm in a bubble, but it seems while everyone uses Facebook to some extent... no one likes it.
Nobody likes anything. People hate Google, Reddit, etc but they still use it because it provides utility.
Similarly, I like Reddit a lot. There are a ton of shitty subreddits but so what, I just don't go there.
On the other hand, I hate Facebook. I wish I could find an easy way to stay connected to my existing friend network without the amount of vitriol I feel toward how my feed is organized.
Re: Facebook Renames to Meta
#755If there is going to be a metaverse, I'm not sure I want Facebook to own it. It's like a bad sci-fi pulp story. Given their investment and research, I wonder if they should open it all up (even if contradictory to short-term gains in ad revenue) so it has a chance to grow? Federate it a bit more than they are comfortable with, to at least give it a chance. I could see this flubbing out hard otherwise. I'm personally…
https://www.buzzfeednews.com/article/katienotopoulos/faceboo...
The BuzzFeed journalist shared a video on her Twitter that illustrates use of metaverse by Facebook HR
https://twitter.com/katienotopoulos
https://player.vimeo.com/video/639318528 (Ctrl+U, Ctrl+F mp4)
https://archive.org/download/facebook_open_enrollment_2022/F...
What the journalists are not discussing is whether and how "the metaverse" will be used to surveil people and support advertising. No discussion of whether/how it embodies "privacy by design". https://en.wikipedia.org/wiki/Privacy_by_design
Re: Facebook Renames to Meta
#756Earlier quoted context omitted.
Netflix got shoved into this for no reason. It does not fit as "Big Tech".
Netflix is currently 12-13% of all internet traffic down from around 15% or so. Dialing in a little, they peaked out at something like 40% of all US internet traffic 4-5 years ago.
Almost all my streaming is with Amazon Prime, which has a much bigger selection of content suited to my tastes.
Re: Facebook Renames to Meta
#757The thing I don't understand about the Metaverse is, if it was going to be any good, we would have it now with mouse, keyboard, and a nice big 4k monitor. _What you do_ in the metaverse doesn't really have anything to do with goggles you strap on your face. The goggles are just supposed to improve the immersion. If Facebook wants to make this work they need to get into the business of making multiplayer games for eve…
Re: Facebook Renames to Meta
#758If there is going to be a metaverse, I'm not sure I want Facebook to own it. It's like a bad sci-fi pulp story. Given their investment and research, I wonder if they should open it all up (even if contradictory to short-term gains in ad revenue) so it has a chance to grow? Federate it a bit more than they are comfortable with, to at least give it a chance. I could see this flubbing out hard otherwise. I'm personally…
Re: Facebook Renames to Meta
#759The video they put out is extremely cringe. The whole “metaverse” thing is cringe. It makes me believe Zuckerberg is completely surrounded by yes-men who never challenge him and only tell him what he likes to hear. He is truly detached from us normal people and our human experience.
This is what I don't understand about their plan. Who on earth is planning to adopt this? We've seen a push from all sides of the tech industry to open up the AR/VR space, and it never took off. Remember the Snapchat Spectacles? They still sell them but I don't think they were ever popular. Google glass? Popular, but discontinued. Apple's ARKit? Definitely much less adoption than their commercials would have led you…
This is all pretty inaccurate. Glass wasn't even a VR/AR headset. The released Spectacles were just cameras. They're releasing a new Spectacles devkit that's actually an AR headset soon. Snap filters are still very popular and ARKit is also quite popular although it hasn't really hit a killer business case.
Re: Facebook Renames to Meta
#760If there is going to be a metaverse, I'm not sure I want Facebook to own it. It's like a bad sci-fi pulp story. Given their investment and research, I wonder if they should open it all up (even if contradictory to short-term gains in ad revenue) so it has a chance to grow? Federate it a bit more than they are comfortable with, to at least give it a chance. I could see this flubbing out hard otherwise. I'm personally…
I thought the market has repeatedly shown there isn't much demand for persistent virtual worlds?