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It's hard to justify Tahoe icons

tonsky.me

721–730 of 984 posts

Re: It's hard to justify Tahoe icons

#721

Earlier quoted context omitted.

Even after decades of using macOS I still cannot wrap my head around the fact that Finder has no single button shortcut for opening a file - the most common operation a file manager should do. It’s Cmd+O, and it cannot be changed to anything sane like Enter key.

You can remap it to any shortcut you want (as long as it has a modifier key in it)

>as long as it has a modifier key in it

Why on Earth is this a requirement? When you're navigating through Finder using keyboard, it's very inconvenient to use two keypresses to perform a very basic operation. Using Enter to open a file is how every file manager on every operating system works except Finder. Why would Enter key be hardcoded to a file rename operation instead?

It is a typical Apple behaviour of doing things differently from the rest of the world just for the sake of it, even when it's detrimental to the user experience.

Re: It's hard to justify Tahoe icons

#722
I just got old iPhone 4s with iOS 9 from drawer, and hour later managed to downgrade to iOS 6, uhh, shapes and colors on these icons is something and it's got 3d dock at the bottom that looks just like dock from OSX 10.7, what a blast from the past.

links for those interested in downgrading:

https://github.com/LukeZGD/Legacy-iOS-Kit/wiki/How-to-Use

https://github.com/LukeZGD/Legacy-iOS-Kit/wiki/Restore-32-bi...

https://github.com/LukeZGD/EverPwnage

https://sideloadly.io

Re: It's hard to justify Tahoe icons

#723
post #455

Earlier quoted context omitted.

> If a PM tells you to shove a UI style More than likely designers are making up work to justify their jobs. Not good for your career if you admit the desktop interface was perfected in ~1995.

This. The Windows 95 interface was optimal in many regards. Given how much faster computers are now, every UI operation should just be instantaneous. It's ridiculous that desktop interfaces and Web pages became heavier as computers got faster, so that a heavy website today does not load meaningfully faster than a plain text webpage in 1995. Edit: On Linux, you have desktop environments like LXQt for this. Unfortunate…

Wayland with Sway feels toptier already. Tiling WM is just so simple, clean, fast, and perfect in every way.

Re: It's hard to justify Tahoe icons

#724
post #476
post #455

Earlier quoted context omitted.

> If a PM tells you to shove a UI style More than likely designers are making up work to justify their jobs. Not good for your career if you admit the desktop interface was perfected in ~1995.

100% this. I recall watching their launch video about Liquid Glass. It was filled with ego-driven "we're changing the world here" nonsense. They were designing in a bubble and wanted to do something different so they could justify the work. It was never about the user.

My hot take on this is that there is a business goal to Liquid Glass that extends beyond ego - but it's about the restoration of Apple UI as an exclusive status symbol, not as a usable experience.

Apple looked at innovations in hardware form factor and, rather than trying to out-innovate in that sphere, said, instead: how do we make something in software that nobody would ever try to imitate, and thus position ourselves as the innovators once again?

And the monkey's paw curled and said: Liquid Glass is a set of translucency interactions that are technically near-impossible to imitate, sure, but the real reason nobody will try to imitate is because they are user-hostile to a brand-breaking extent.

And Apple had nobody willing to see this trainwreck happening and press the brakes.

Re: It's hard to justify Tahoe icons

#725

Earlier quoted context omitted.

Yeah. I immediately went to the snowflake icon at the top of the page thinking it would turn the animation off. Instead, it changed the background color :-( I can't stand animations while I'm trying to read something, and this one is particularly egregious.

> I can't stand animations while I'm trying to read something, and this one is particularly egregious. Let me introduce you to "neko"...

Please do! You put an ellipsis where an interesting explanation could go.

Re: It's hard to justify Tahoe icons

#726
post #458

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You know he designed the horrible ios7 as well? I don't think that's fully accurate, unless you have a link that confirms it? That Dye designed it, I mean, not that it was horrible... Jony Ive was the head of design at that point (both hardware and UI). Wikipedia says Dye "contributed greatly to the design language of iOS 7" but Ive would have had final say. Certainly at the time as I recall it, iOS 7 was seen as Ive…

I've heard rumors that part of why iOS 7 was so garish is because Dye's background was in product packaging so his team were doing design reviews on paper and didn't realize that the colors would look different on device due to CMYK vs RGB. Not sure if it's ever been confirmed but it would explain a lot.

I find it hard to believe that Dye would be so incompetent to not even know about CMYK vs RGB. How did he even get hired by Apple?

Re: It's hard to justify Tahoe icons

#727

Earlier quoted context omitted.

Last time pointed that out here, Cory Doctorow himself popped up to tell me it's okay, we don't need to word police other people. https://news.ycombinator.com/item?id=44776712

So let's run this shit into the ground then until it's meaningless. Got it.

It’s the enshittification of the word, to use the new definition

Re: It's hard to justify Tahoe icons

#728
This is why it's important for consumer devices to be "hackable". I'm not saying provide 15 different stock themes for the OS. I'm saying open up the OS interfaces/APIs enough for the community to build their own themes. Give some control back to the power users.

Re: It's hard to justify Tahoe icons

#729

Good that Alan Dye is no longer at apple. Liquid Glass on macOS is a mass. The icons, the floating side menus, the inconsistent corners, the new tabs in Safari.. On iOS it's totally fine, but on macOS it's a disaster. I've only updated one machine so far and will keep all others on Sequoia until this mess is resolved.

> Good that Alan Dye is no longer at apple. Yeah, but I doubt that would change much; the amount of damage done would be difficult to roll back. What do you think Apple is going to do for the next macOS: "Look we told you to design all these extra icons last year. Guess what, this year we want you to remove them." I just can't imagine that happening. This is the fundamental thing that is wrong with this. They had the…

I hope with change in leadership correction of these things will be possible again. Not just Alan Dye, but Tim Cook is rumored to leave in the next year too.

Re: It's hard to justify Tahoe icons

#730

Earlier quoted context omitted.

I'll have to second this. It's not even on Apple's homepage! I hadn't heard it mentioned for months before today. It had its niche share of users who actually found it useful, but apart from them it seems that the world is not ready for spatial computing (or maybe current spatial computing isn't ready for people, who knows?).

If it weren’t $3500+ I’d love one. The world isn’t ready for that price point.

Magic Leap 2 and HoloLens 2 proved that we still haven't cracked the code on AR/XR. Similar price point, plenty of feasible enterprise use cases for folks willing to pony up money to hire Unity or Unreal devs. And I'm sure there are enough of them tired of being flogged to death by the gaming industry. But they both went splat.

It's going to take a revolution on miniaturization AND component pricing for XR to be feasible even for enterprise use cases, it seems.

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