Looks like shit.
Apple introduces a universal design across platforms
721–730 of 1001 posts
Re: Apple introduces a universal design across platforms
#722Re: Apple introduces a universal design across platforms
#723As someone who's getting old and whose eyesight is getting worse, this makes things strictly harder to read with lower contrast. The 4th image on the page showing "All Of Me, Nao" is really hard for my eyes to read. I can't read "Nao" at all if I view that page on my iPhone. I can only read it on my Macbook Pro on a large external monitor. I suppose there will be an accessibility setting to turn it off
Re: Apple introduces a universal design across platforms
#724I'm really showing off my age here, but it has been all down hill since skeuomorphic design; because the focus was primarily on usability and teachability as first-class concepts. Heck, companies were spending millions on usability research at the time, much of which was used. I taught people to use computers in the 90s and early 2000s, and having those concepts matching to real world objects helped immensely. Recent…
As I child of the nineties I was surprised to eventually learn that a file in a folder was a real thing and not only a computer concept.
Re: Apple introduces a universal design across platforms
#725Earlier quoted context omitted.
When Cook became CEO, all of this was inevitable. I used to blame Jobs for not picking Forstall as his successor, but it recently dawned on me that it was never his choice to begin with. The board probably crowded him out again, just like the Sculley situation. In a month Apple will have been on autopilot for longer than Jobs was at the company during the 1997-2011 heyday. Jobs became iCEO in September 1997. After 16…
Cant believe Tim Cook is about to be CEO longer than Steve Jobs. Thank You for that perspective. On the other hand Steve Jobs has accomplished far more within the same time frame compared to Tim Cook with far fewer resources. I really like the analogy of "autopilot". I do think Steve could push Forstall as his successor, but didn't because Forstall wasn't ready as CEO. Tim Cook was a much better choice at the time as…
I think it’s odd this thread is largely complaining about Apple taking too many risks, or making weird designs they don’t like, or being too feature-driven. The fact of the matter is that Apple has by far created the most stable tech ecosystem of any comparable company. With a very consistent design language as well.
Windows has a horrific track record (with only Windows 7 & 10 being well regarded in the past 15+ years). Android typically doesn’t support devices with major software updates past a small handful of years. Apple’s combo of privacy, long term support, and extremely consistent release cadences & design language make it a much more stable platform than practically anything else. They even did an entire hardware architecture change under our feet without downgrading the user experience in any meaningful way.
I mean whether or not you agree or like Apple’s service products like Apple Music, it is absolutely a very smart business decision to continue investing in them. Apple TV has a higher percentage of high quality content than other providers. Apple Music is at worst hardly that different than Spotify. Apple Arcade is just a way to bundle products that already exist.
Re: Apple introduces a universal design across platforms
#726Earlier quoted context omitted.
Wow, that was full in "thanks, I hate it" territory for me. I think that design triggered me for 2 reasons. First, it really gets to something that's bugged me a lot about technological advancement in general over the past 15-20 years or so. It used to be that I felt like tech advances were great because they actually solved a human problem. Now, so much tech just feels like "tech-for-tech's-sake". Like I get you nee…
I thought the same, about distractions, whilst watching the videos. Even the highlights and speckles at the edges of the icons grab your attention. It's the visual equivalent of running your finger over velcro: slip, catch, slip, catch the whole way down.
> it responds in real time to your content, and your input, creating a more lively experience, that we think you’ll find truly delightful.
“Infuriating” and “horrifying” would both be much more accurate words than “delightful”. Even if you liked it briefly, it would get old really quickly.
This truly is stunningly, spectacularly bad.
Re: Apple introduces a universal design across platforms
#727I installed it. I really wanted to love it but it’s bad. It’s very busy and the proportions in the Settings app are awful. It’s on the “cozy” side of things (as opposed to “compact”). This means you see less options at one time on the screen and have to scroll more around the OS to get where you need to. As for accessibility… It’s hell. Have a look: https://imgur.com/a/6ZTCStC
Re: Apple introduces a universal design across platforms
#728Earlier quoted context omitted.
I think it's time for me to look back at Linux. (*Looks at Gnome.*) Hm, they're getting worse faster than Apple does. Never mind.
I like Gnome. I prefer my desktop to be designed around one unifying philosophy instead of a hodgepodge of customizations which don't work well together. The Gnome team has done pretty well at avoiding the classic Linux issues with the latter, though it doesn't win them any favors from people who would've been using KDE or some tiling WM anyway.
Re: Apple introduces a universal design across platforms
#729I really dig apple's work. It's so refreshing to get a tech event in 2025 where design is a huge focus and not just duck taping another LLM to everything. Design is expensive and it's clear they've invested a massive amount of resources into liquid glass. It's not perfect, but I think they'll iron out some of the contrast bugs. Agreed with other commenters that crappy electron apps will look increasingly out of place…