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Nintendo announces the Switch 2 [video]

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Re: Nintendo announces the Switch 2 [video]

#721

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The good news is that the best Nintendo platform is also the best mobile platform: The Steam Deck. It plays Nintendo games better than Nintendo consoles do, and as a bonus, it plays everything else.

Have you ever tried to dock a Steam deck to a TV? Have you ever tried to use physical media with a Steam deck? Have you ever tried to get 5 hours of battery life with a Steam deck? Have you ever put a Steam deck in your pocket? (I do have big pockets, but at least with the Switch Lite, it's possible.) Nintendo will be just fine. I personally will never use a platform that can kick me out on a whim, or could screw me…

>I personally will never use a platform that can kick me out on a whim, or could screw me the moment Gabe Newell gets hit by a bus.

Dude, you have to rebuy all the games you've already bought and already own every odd generation. Imagine paying for NES and SNES games, Wii and Wii U games and other old garbage you already own? That's Nintendo.

On steam you have absolutely massive library dating back almost 20 years by this point, and it comes with you every time you buy a new device, whatever it might be a PC, laptop or SteamDeck.

Yes, steamdeck is pretty large and bulky, but you can get 5 hours battery life on non-demanding indie titles (ie. Hades on the updated deck OLED models)

Yes, you can dock a Steamdeck to a TV easily.

It's all around better, completely open device, minus the size (and battery life in demanding AAA titles switch can't dream of running anyway)

Re: Nintendo announces the Switch 2 [video]

#722
post #675

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The problem is deliberate hardware choices. They may be reasonable choices, but if Nintendo wanted to prioritize forever backwards compatibility, we could still have a GameCube-compatible disc drive and GBA and DS compatible catridge slots.

This is fair, although I do think the choice was reasonable. Disc drives are an expensive part, and consider how much space a cartridge slot would have used on the 3DS... ---- I have long had a total fantasy in this vein... what Nintendo could have done is release add-on hardware to read old media. Imagine a hybrid mini-disc and cartridge reader which connects to the Wii U via USB, and a Gameboy cartridge reader whic…

That's basically the niche that companies like Analogue are exploiting. I'm sure it'll forever be a niche market, but it's nice that someone caters to it. :)

Re: Nintendo announces the Switch 2 [video]

#723

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I disagree. I find it delightful. The sounds are awesome.

Have you scrolled through the Switch store? The UI freezes for seconds at a time while network requests lock up the main thread.

That's the only part I don't like about the Switch OS, and, yes, it's very bad. And it always baffles me why they wouldn't improve the app that generates revenue of all things.

Re: Nintendo announces the Switch 2 [video]

#724

Earlier quoted context omitted.

One of my favorite video essay's on this is "Nintendo - Putting Play First" by Game Makers Toolkit [1]. It goes into when making a game, Nintendo first determines the mechanic they want to focus on; jumping, throwing a hat, shooting paint, etc and finding out how to make it fun, then building and iterating on the idea. It's how they can keep putting out essentially the same games but are completely different. 1. http…

GMTK is popular, but he's mostly talking out of his ass. He's got zero industry experience and most gamedevs I know personally clown on his takes constantly. Unless he references specific Nintendo interviews where they talk about their design process, I have doubts about this video containing an accurate description of how Nintendo does things.

At least in this video, all the interviews and documents that they base their claims/opinions on are listed in the description, so you can easily also peruse them if you doubt the interpretation.

Re: Nintendo announces the Switch 2 [video]

#725

My concern with this is that the joycob being larger won't fit the hands of younger kids anymore. The switch 1 joycon was the only one that allowed reaching the controller buttons and the stick (while held horizontally) for my 3 years old. All other controllers that exist are too big, clearly nobody tested with young children. And I wish they had names for their arrow buttons, because when held horizontally it makes…

I mean, maybe 3 year olds are simply too young to be playing video games?

It's a toy like any other, my son is great at playing Kirby, the game delivers some great family time (Kirby star allies is a 4-players game). Most of first-party nintendo games are also display a rating of "3+"

Re: Nintendo announces the Switch 2 [video]

#727
post #602

Earlier quoted context omitted.

Singleplayer AAA gaming on top of all that feels like work, the older I got the less those games kept me playing because I don't want to spend 3 hours running errands to be rewarded with an item/spell/skill. The melodramatic storylines are also pretty grating, there are a few games with good storytelling but most are some rehash of "this world has been destroyed/is in the process of being destroyed, in the aftermath…

My biggest problem is I'll finally get a chance to sink enough hours in to start something AAA, do maybe 4-10 hours over two or three days, and then have life get in the way and not touch it for a month or more... and completely forget how to play and WTF I was doing. Some of my favorite UX features in newer games are automatically and contextually reminding you how the controls work when you pick it back up after a…

I have this issue with TV and movies too. I have so many shows I want to finish but when I try I have no clue who anyone is or what’s going on. I either watch a recap or just give up instead of restarting.

Got any examples of a game doing recaps / control reminders? Curious to check them out

Re: Nintendo announces the Switch 2 [video]

#728

Earlier quoted context omitted.

Downloading roms? Probably not Modding your Wii-U to run those roms? I feel that probably qualifies someone to be regarded as a hacker -type

I guess I shoild have quoted what I was referring to, since it seems to high ask to expect others to read the rest of the discourse. > If you're a hacker-type person who has already digitized your gamecube collection (or, let's be honest, downloaded the games illegally) Either way, I disagree with your definition too. The ”hacker-type” is the one figuring out how to mod the wii-u. The one following some instructions…

I think they are both hacker like behavior, just varying skill levels

Using a tool someone else built is definitely the gateway to hacker mindset and culture

Re: Nintendo announces the Switch 2 [video]

#729

For those of us with zero interest in playing a console on the go I wish they would release a non-mobile version and put the money saved into beefier specs.

The beefier specs would be wasted though since game developers would still be primarily targeting the handheld (since that is still their main offering, so that's what most people have).

Not necessarily, there are pro versions of both PlayStation and Xbox

Re: Nintendo announces the Switch 2 [video]

#730

At this point I'd be hard pressed to consider this over my Steam Deck. We will see the specs later but I doubt it will really compete processing-wise or screen-wise. The openness (full arch desktop) of the Steam Deck is also awesome while having a great UI that you never have to leave if you don't want to. EDIT: I mistakenly called it "fedora desktop", my bad

Nintendo does not compete on specs. They rely on the fact that fun is pretty much orthogonal to bleeding edge graphics. They use that awareness and take advantage of simpler graphics to trade off processing power for features (portability, novelty) and profit (60>=usd games). From time to time they also remind us that little hardware can do a lot if it's not running Chrome on a trench coat, and instead care is put in…

For a while Nintendo didn't have a competition in handheld market. If you wanted a handheld gaming device you only had Switch.

Now Steam deck easily competes on fun with Nintendo, because a lot of people have massive decades old steam libraries and constant supply of newest and greatest indie games, and quite a lot of power to play fairly modern titles.

This is hard to compete with because Nintendo likes you to pay for games you've already bought on their platform in past, including old NES and SNES roms (which are super embarassing to ask money for imo).

The only drawback of Steam Deck is that it's a fairly big and bulky.

Buying Switch 2 just for a odd once in every 5 years exclusive Zelda game is a pretty hard sell.

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