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Steam Machine

store.steampowered.com

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Re: Steam Machine

#711

> Install your own apps, or even another operating system. Who are we to tell you how to use your computer? I'm so happy to read this

it's so refreshing to read something like that from a big company, it's weird, but felt like there's still hope? that there's people in power that still care? strange feeling, still curious about it

the last few in years in tech have been depressing, like no one cares to make something that's actually better for the consumer, it's made me into a cynic and I hate it

Re: Steam Machine

#712
post #69

"Steam Machine’s pricing is comparable to a PC with similar specs" [0] It has to be no more than 800€ then if it also wants to compete against the console market. Even 800€ is too much imo because looking at the specs it's already not a "future proof" build, more like a previous gen gaming laptop 0, https://www.theverge.com/tech/818111/valve-steam-machine-han...

600€ is top I would pay for this, and even then the HDMI 2.0 sucks. I get that it's a linux/amd issue with HDMI licensing but it still sucks for a media center when most TVs these days support 4k/120 VRR.

I really like the controller, I think I'll pass on the device and just stream from my PC to TV.

Re: Steam Machine

#713
post #647

Earlier quoted context omitted.

Yup. Sounds like its just a PC and not a locked down platform. Its easy for them and convenient for everyone.

Except that (I believe) "just a PC" was a bit offputting for a lot of people - when you buy a PC you can't just turn it on and play video games, especially not after Microsoft's shenanigans. I'm honestly surprised nobody else tried a "boot to game library" PC, but then, you also need the name and reputation for it. Microsoft could've done it, but they chose to make a console. Which is mostly a PC, but you need xbox g…

>nobody else tried a "boot to game library" PC,

Since Valve owns the library it makes sense that people will trust their solution and it has more chance for succcess

Re: Steam Machine

#714
post #404
post #5

Earlier quoted context omitted.

Valve has been quietly working on integrating the FEX x86 emulator into Proton for a while, and it's official now. https://www.tomshardware.com/peripherals/gaming-headsets/han...

There was also a parallel effort to this end, targeting Android rather than plain Linux, resulting in an app called https://winlator.org/ — which also works quite well at this point. (See e.g. https://www.youtube.com/watch?v=aP0yUqcyY18 )

nowadays FEX works better than box86 in my experience, on 'desktop' linux at least

Re: Steam Machine

#716
post #647

Earlier quoted context omitted.

Yup. Sounds like its just a PC and not a locked down platform. Its easy for them and convenient for everyone.

Except that (I believe) "just a PC" was a bit offputting for a lot of people - when you buy a PC you can't just turn it on and play video games, especially not after Microsoft's shenanigans. I'm honestly surprised nobody else tried a "boot to game library" PC, but then, you also need the name and reputation for it. Microsoft could've done it, but they chose to make a console. Which is mostly a PC, but you need xbox g…

> I'm honestly surprised nobody else tried a "boot to game library" PC

Microsoft used to have Windows Media Centre, which was a version of Windows designed for HTPC use that booted straight to the media centre control screen. The last version of that was in Windows 7.

It is actually possible to replace the desktop in Windows, window management (but not chrome, that's part of Aero and/or individual "owner draw" applications), Explorer etc. Nobody's really bothered with that.

Microsoft are just too used to not having to compete, so they don't provide lots of variant SKUs for different uses. Even "point of sale" and LTS are somewhat neglected.

Re: Steam Machine

#717

I know everyone says such good things about the steam deck, but my personal experience hasn't been great. Steam games are the best case scenario, but even those often require hunting down the best version of proton and doesnt work out of the box. why cant steam auto default to the version that works with the game? Getting discord running properly often involves switching to desktop mode, and then its hard to play han…

Well, you have quite an advanced use case.

Remember that the majority of users doesn't use anything other than the default steam store ui. This case works like charm. I use with my tv, or standalone, my 10 year old uses, and we love it. I just make sure to play games announced as supported.

With custom things, desktop mode, non-steam software installation it's a typical customization story. It is amazing that you can do it at all but nobody will be supporting you on this journey.

Re: Steam Machine

#718
post #5
post #3

https://store.steampowered.com/sale/steamframe [1] > Steam Frame is a PC, and runs SteamOS powered by a Snapdragon® 8 Series Processor. With 16GB of RAM, Steam Frame supports stand-alone play on a growing number of both VR and non-VR games without needing to stream from your PC. So Steam + Proton works on aarch64? Is this something already available/supported, or is this an announcement? [1] Steam Frame, which is the…

Valve has been quietly working on integrating the FEX x86 emulator into Proton for a while, and it's official now. https://www.tomshardware.com/peripherals/gaming-headsets/han...

Damn valve is cooking.

Re: Steam Machine

#719
Apparently js on both this and Frame page causes the webpage to die (entire page grey area) when scrolling on iphone with link opened from steam app.

Re: Steam Machine

#720
post #29

Pretty much the only reason I boot to Windows anymore is to play games with my kids and family. The direction of this thing is dangerously close to being all I'd care about from a desktop computer. If Valve pivoted into making a well-supported laptop with good hardware that ran Linux and played games...

I've been using Pop_OS, buggy as hell but steam games work great! Everything is kinda a dumpster fire, but they nailed steam games.

For me it's been super stable. I've hardly seen any bugs. And in those remote cases, it would be more correct to call them quirks than bugs, which have later been fixed anyway. I've been using for intensive gaming, AI projects, and audio production. And when I say audio production I don't say Audacity. I say recent versions of Ableton Live running on ASIO drivers with windows VSTs and Max 4 Live instruments at 5 ms latency, all of this running through Wine with an amazing Wine managing software called Bottle (hehe). As for gaming,, it's not hard to see people claming they get even more fps than they get with windows. It's not a PopOS thing, it's the Linux ecosystem that is finally getting mature enough to pull this out (this time for real). On top of this, System74, the company behind PopOS who is selling laptops with that OS, are also optimizing the kernel to make sure everything runs super smoothly... I really don't see where your "buggy as hell" is coming from.
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