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Apple Vision Pro review

wsj.com

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Re: Apple Vision Pro review

#711

Is the vision pro like iphone or like mac when it comes to device ownership? Can you be root on the system? Can you compile and run programs on it? Or do all apps have to be installed via an app store?

Unsurprisingly, it's completely locked down.

Re: Apple Vision Pro review

#712

It’s not realistic to strap a computer to your head and walk around and pass through is a bad idea generally. In my mind EDITH glasses are what should be real today and that’s where my focus has turned. I recently bought a Viture Glasses and their Neckband, they are actually pretty neat but still not viable for walking around in an AR sense. However their Neckband is onto something imho, it’s a good location for wear…

> Viture Glasses

Holy moly that website (https://www.viture.com/). It looks like a huge amount of development effort went into it but it's almost completely useless. I went looking for detailed information about the product and was relieved to find the "learn more" button (which I'd initially mentally dismissed as a GDPR cookie compliance button), but it just opens an autoplaying marketing video with all the controls disabled.

(If you do want to read about the product their Kickstarter page was a bit more digestible/normal for me: https://www.kickstarter.com/projects/viture/viture-game-and-... .)

Re: Apple Vision Pro review

#713
post #638

Earlier quoted context omitted.

> This iPhone trope has gotta die It’s not a trope if it’s true. Most hard core nerds didn’t get it until they had tried it hands on (including myself, I panned the device hard until I tried it). Then it was the exorbitant price point ($650 at a time when nobody really paid for phones). Then it was the lack of hardware keyboard. No “real” apps. No copy and paste (even my older at the time Symbian S60 devices had that…

People thought Apple making a phone was odd. No one thought mobile phones, or even smart phones were odd. Mobile phones were common when the iPhone came out, and even smart phones weren't uncommon. And once the iPhone did come out, there was immediate interest. AR though, that's something the public hasn't shown much interest in yet. These products are looking more like the Segway (which was once supposedly going to…

These AR/VR are definitely a doomed profile unless somehow these things were given away for basically free. IMHO success for any new technology usually comes from: 1. Does it make you look more attractive? NO 2. Does it make you money? NO except for the YouTubers who will surely be pandering about how meme they are. How many streamers us VR? Oh yeah... 3. Does it make me more valuable to others? No? I can't see a mass adoption are where having a computer strapped to your face which enhances your productivity. This may be the area most attackable by some great use cases, but I don't see them today (once again, mass market in a way that Apples of the world would give an F).

Re: Apple Vision Pro review

#714

Earlier quoted context omitted.

> don’t forget visionOS 2.0 is just 18 weeks away Source?

Its speculation, but probably reasonable speculation. At WWDC, I think almost every OS version gets an announcement of a major version bump. They will announce the next macOS major version, iOS major version, etc. So it is totally reasonable to suspect they will announce the next major version of visionOS. Edit: But since it is still so new, it could not be until WWDC 2025 that visionOS 2.0 gets announced.

watchOS 1.0 launched in April and got a 2.0 in June that same year

it'll be a beta

Re: Apple Vision Pro review

#715
post #338

Earlier quoted context omitted.

> It’s the first new product category made under his leadership and he’s eyeing retirement, as context I've been wondering how much this is part of the context here. He may feel some pressure that he hasn't really launched a new major product category from scratch in all his time as CEO and if this has been running 10 years as a project now, that it would be a blemish on his legacy to not get it out the door before h…

This all feels like so much projection. As far as I can tell Tim Cook has never pretended to be a product guy. He seems perfectly comfortable being what he is: a ruthless operations guru bent on efficiency. In every profile I’ve ever read he’s not really the one making hard product decisions, and seems content to leave that to others better suited for it.

The decision to ship Vision Pro before the design team considered it ready/good enough was his decision. That's more a product decision than an operations one. But yeah otherwise he is reportedly hands-off and disengaged from internal product demos including of the Vision Pro.

Re: Apple Vision Pro review

#716
post #666

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But what is your actual physical work environment like then? Are you standing in the middle of the room and typing into air? I always imagined productivity minded people would still at least use a physical keyboard which limits mobility.

No you’d be sitting at a desk with a mouse and keyboard, like today

But that isn't 'The whole room is your "desktop".' If you are restricted to having your desk in front of you, you might as well be looking at virtual screen(s) on your desk.

Re: Apple Vision Pro review

#717
post #654

Earlier quoted context omitted.

I love how people just rewrite history on the internet lol. Iphone 1 was a collosal PoC. Slow, most of web didnt work. Its only appeal was the full touchscreen, which of course sucked to type on, but looked cool (which is the reason people bought it mostly). Everyone that needed mobile compute functionality was still on Blackberry and some other devices. There was a time during early 2010s where the iphone was better…

Not sure what you are going on about, that the original iPhone was a PoC. Given what was available at that time (I was using a Windows Mobile O2 XDA AND a Blackberry at that time), the iPhone was simply magical. The ability to browse the full web on the go and a proper mail client, was amazing. Worth the money to travel to San Francisco from Singapore just to get one (and the cost of the AT&T SIM masker to spoof it o…

I wouldn't bother responding to grandfather. Literally every time apple releases a new product, there's a bunch of people collectively shrugging off whatever the product claims to be bringing, and along come the "the iPhone v1 was crap too and look how that turned out" apologists. Not worth the discourse.

Re: Apple Vision Pro review

#718
post #276

Lots of surprises on the downside from all the reviews. Pass through much more limited in quality with motion blur, pixelation, distortions, limited color and dynamic range. The eye tracking driven input method which was seen as holy grail turns out to be annoying after a while because people don't naturally always look at what they want to click on. Personas straight up aren't ready. The lack of AR features is the b…

The biggest thing for me, from the Verge review, was the limited field of view. Apple sold it as filling the users entire field of view and it sounds like that isn’t the case. When I first saw the reality of the Microsoft HoloLens, that was my disappointment there as well… Google Glass as well. I don’t want to feel like I’m wearing an AR device, as so far, that’s what everything has looked like. Limits of the technol…

in some ways even the reviews seem to be placed by Apple (same as they provided the exact photos of the device the media printed). all of them seem to present a full view with floating widgets, when there's really no way to photograph them

Re: Apple Vision Pro review

#719
post #617

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That was the surprise to me too. Lower FOV than a Quest 3? Inexcusable.

Agreed. 8 years out from the original Oculus rift which had 110' FOV and we're still somehow staring through the AR/VR equivalent of a submarine periscope.

a whole eight years???
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