Is the vision pro like iphone or like mac when it comes to device ownership? Can you be root on the system? Can you compile and run programs on it? Or do all apps have to be installed via an app store?
Apple Vision Pro review
711–720 of 1001 posts
Re: Apple Vision Pro review
#712It’s not realistic to strap a computer to your head and walk around and pass through is a bad idea generally. In my mind EDITH glasses are what should be real today and that’s where my focus has turned. I recently bought a Viture Glasses and their Neckband, they are actually pretty neat but still not viable for walking around in an AR sense. However their Neckband is onto something imho, it’s a good location for wear…
Holy moly that website (https://www.viture.com/). It looks like a huge amount of development effort went into it but it's almost completely useless. I went looking for detailed information about the product and was relieved to find the "learn more" button (which I'd initially mentally dismissed as a GDPR cookie compliance button), but it just opens an autoplaying marketing video with all the controls disabled.
(If you do want to read about the product their Kickstarter page was a bit more digestible/normal for me: https://www.kickstarter.com/projects/viture/viture-game-and-... .)
Re: Apple Vision Pro review
#713Earlier quoted context omitted.
> This iPhone trope has gotta die It’s not a trope if it’s true. Most hard core nerds didn’t get it until they had tried it hands on (including myself, I panned the device hard until I tried it). Then it was the exorbitant price point ($650 at a time when nobody really paid for phones). Then it was the lack of hardware keyboard. No “real” apps. No copy and paste (even my older at the time Symbian S60 devices had that…
People thought Apple making a phone was odd. No one thought mobile phones, or even smart phones were odd. Mobile phones were common when the iPhone came out, and even smart phones weren't uncommon. And once the iPhone did come out, there was immediate interest. AR though, that's something the public hasn't shown much interest in yet. These products are looking more like the Segway (which was once supposedly going to…
Re: Apple Vision Pro review
#714Earlier quoted context omitted.
> don’t forget visionOS 2.0 is just 18 weeks away Source?
Its speculation, but probably reasonable speculation. At WWDC, I think almost every OS version gets an announcement of a major version bump. They will announce the next macOS major version, iOS major version, etc. So it is totally reasonable to suspect they will announce the next major version of visionOS. Edit: But since it is still so new, it could not be until WWDC 2025 that visionOS 2.0 gets announced.
it'll be a beta
Re: Apple Vision Pro review
#715Earlier quoted context omitted.
> It’s the first new product category made under his leadership and he’s eyeing retirement, as context I've been wondering how much this is part of the context here. He may feel some pressure that he hasn't really launched a new major product category from scratch in all his time as CEO and if this has been running 10 years as a project now, that it would be a blemish on his legacy to not get it out the door before h…
This all feels like so much projection. As far as I can tell Tim Cook has never pretended to be a product guy. He seems perfectly comfortable being what he is: a ruthless operations guru bent on efficiency. In every profile I’ve ever read he’s not really the one making hard product decisions, and seems content to leave that to others better suited for it.
Re: Apple Vision Pro review
#716Earlier quoted context omitted.
But what is your actual physical work environment like then? Are you standing in the middle of the room and typing into air? I always imagined productivity minded people would still at least use a physical keyboard which limits mobility.
No you’d be sitting at a desk with a mouse and keyboard, like today
Re: Apple Vision Pro review
#717Earlier quoted context omitted.
I love how people just rewrite history on the internet lol. Iphone 1 was a collosal PoC. Slow, most of web didnt work. Its only appeal was the full touchscreen, which of course sucked to type on, but looked cool (which is the reason people bought it mostly). Everyone that needed mobile compute functionality was still on Blackberry and some other devices. There was a time during early 2010s where the iphone was better…
Not sure what you are going on about, that the original iPhone was a PoC. Given what was available at that time (I was using a Windows Mobile O2 XDA AND a Blackberry at that time), the iPhone was simply magical. The ability to browse the full web on the go and a proper mail client, was amazing. Worth the money to travel to San Francisco from Singapore just to get one (and the cost of the AT&T SIM masker to spoof it o…
Re: Apple Vision Pro review
#718Lots of surprises on the downside from all the reviews. Pass through much more limited in quality with motion blur, pixelation, distortions, limited color and dynamic range. The eye tracking driven input method which was seen as holy grail turns out to be annoying after a while because people don't naturally always look at what they want to click on. Personas straight up aren't ready. The lack of AR features is the b…
The biggest thing for me, from the Verge review, was the limited field of view. Apple sold it as filling the users entire field of view and it sounds like that isn’t the case. When I first saw the reality of the Microsoft HoloLens, that was my disappointment there as well… Google Glass as well. I don’t want to feel like I’m wearing an AR device, as so far, that’s what everything has looked like. Limits of the technol…
Re: Apple Vision Pro review
#719Earlier quoted context omitted.
That was the surprise to me too. Lower FOV than a Quest 3? Inexcusable.
Agreed. 8 years out from the original Oculus rift which had 110' FOV and we're still somehow staring through the AR/VR equivalent of a submarine periscope.