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The Legend of Zelda: Tears of the Kingdom Release

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Re: The Legend of Zelda: Tears of the Kingdom Release

#711

Earlier quoted context omitted.

Breath of the Wild is objectively a masterpiece though.

These things are not incompatible in any way: X is a masterpiece Some person doesn’t enjoy X

I think that's why they used "objectively"

Re: The Legend of Zelda: Tears of the Kingdom Release

#712

Earlier quoted context omitted.

Always is a bit strong isn't it? Prior to the Wii their consoles tended to be similar to their contemporaries in processing power. I certainly experienced areas in BOTW which took a heavy FPS hit and it sounds like TOTK is similar. Such an FPS drop does take me out of the game so if the console was powerful enough to avoid that then you could argue it would allow more fun games

> Always is a bit strong isn't it? Prior to the Wii their consoles tended to be similar to their contemporaries in processing power. Yup, you could say Nintendo always thrived on underpowered (compared to competition) hardware. NES was twice less powerful than SMS; GameBoy didn't even have a color display; SNES vs SMD similarity as NES vs SMS; GBC was weaker than Neo Geo Pocket or WonderSwan; GBA didn't have competit…

The SNES wasn't at all underpowered compared to the SEGA Mega Drive. In fact, it was better in many ways.

Re: The Legend of Zelda: Tears of the Kingdom Release

#713
post #173

Earlier quoted context omitted.

If you are serious (I do game development for a living and work on graphical assets daily so that seems evident for me, but I totally understand it can be arcane stuff) it's simply that they choose a stylized graphical style avoiding a lot of costly details you generaly find in hight end games. They use low poly models, as far as I know there is no baked lightmap (these are pretty expensives but are mandatory in a lo…

>If you are serious I absolutely am serious; a lot of games and software in general today demand far more system resources than they have any reasonable right to. Don't give me "but the textures!" and the like either, optimize that stuff better instead. Whether it's Windows 10/11 or Call of Duty or Elite: Dangerous or Chrome or whatever strikes your fancy, software today has no business demanding the resources they d…

I know, right? PDP-10 could do NAND, and a video game is just a pile of NANDS.

Re: The Legend of Zelda: Tears of the Kingdom Release

#714
post #240
post #52

Earlier quoted context omitted.

The better question you should be asking is why does everyone else need 300GB of disk space that transfers at over 7GB/s, 32 CPU cores at 6GHz, a video card worth $3000 dollars, and RAM sizes measured in gigabytes with 3 digits just for a fucking game? At some point I have to wonder if the reason we have so much computing power is so we can use that computing power.

We need this power because companies need to keep selling us new stuff and also because developers nowadays can't optimize their games too much since their managers make them do ten times the work, in half the time, and for one third of the pay they had on the 1990s.

Definitely written by someone who wasn't alive in the 1990s.

Re: The Legend of Zelda: Tears of the Kingdom Release

#715
post #52

Earlier quoted context omitted.

The better question you should be asking is why does everyone else need 300GB of disk space that transfers at over 7GB/s, 32 CPU cores at 6GHz, a video card worth $3000 dollars, and RAM sizes measured in gigabytes with 3 digits just for a fucking game? At some point I have to wonder if the reason we have so much computing power is so we can use that computing power.

I doubt anyone is asking that question since none of what you said is true. This just seems like rant of someone wanting to play recent games and not wanting to upgrade their computer. If that's the case, just say that instead of whining about a trend that's been going on for 40 years.

Not even that. The games are playable on low end computers, with lower details.

It's just content-free ranting.

Re: The Legend of Zelda: Tears of the Kingdom Release

#716
post #245
post #11

According to reviews so far this game would be a Top 5 on the Nintendo Switch and Top 50 game on any platform. ( https://www.metacritic.com/browse/games/score/metascore/all/... ) That’s an impressive achievement for a team that had to beat the high bar they set with Breath of the Wild . Kudos to them!

good to know, cause honestly the trailer looks.. kinda boring. I really liked Breath of the Wild though, so if this is similar in quality (or better) I'll probably get it.

The game is supposed to be boring. It's a walking simulator.

Re: The Legend of Zelda: Tears of the Kingdom Release

#718

I caved and bought a Switch last week. It’s the best tech purchase I’ve made in years! The games on it are fun, the versatility of the Joycons is incredible, and the loading speed is a breath of fresh air. My main console is an original PS4. I upgraded to PS5 last year and returned it. It’s just more of the same. Huge game downloads, huge update downloads, a huge console, and long load times. And tbh, I didn’t see a…

> and the loading speed is a breath of fresh air. I don't know what games you're playing but my experience pretty much across the board with the switch is "frustratingly long" loading times. Metroid dread is one of the more recent games I played and the loading screens are painful. Especially compared to a PS5. Check out something like Spiderman for how good it can be. > And tbh, I didn’t see a lot of difference in t…

Switch load times are indeed long, especially after living with a PS5. In fact they frustrated me when I originally played through BoTW on release.

Re: The Legend of Zelda: Tears of the Kingdom Release

#719

I cannot describe in words how impactful Ocarina of Time was to me as a kid, how intensely I got sucked into that world to the point that I even wrote some (bad) fanfic set in that universe back in the days. When Majora's Mask came out I was almost bursting with excitement until I was actually able to play it and was again totally blown away by a unique experience. When I played Breath of the Wild, I felt ... nothing…

Yeah, it's hard to word it exactly, but that's how it felt for me too. OOT felt like the characters and world were more personally touching and meaningful, and BOTW felt more cold/meaningless in comparison. I think they're both great games, but BOTW just felt hollow at various points.

Majora's mask is hugely underrated IMO. It's on par with OOT for me.

Re: The Legend of Zelda: Tears of the Kingdom Release

#720

Earlier quoted context omitted.

> It doesn't even feel like a Zelda game. The original Zelda was open-world. I will agree that the game world felt sparse and underpopulated, but given the minimalist tone (as evidenced by so many other game elements, like the music or lack of hand-holding) it felt on-brand. > Weapon durability is literal cancer. They did this to discourage player min-maxing and to force some variety. I didn't like it either but appr…

The idea that you get Elden Ring as-is without BotW coming years before is also ridiculous.

I don't know where you get that from, the comment clearly alludes to soulslikes and roguelikes
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