Apple to soon take up to 30% cut from all Patreon creators in iOS app
701–710 of 944 posts
Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app
#702Earlier quoted context omitted.
I'd say that in the case of Patreon, any fee for Apple is unjustified. Apple can justify their fee on app purchases/subscriptions in the app store, but Patreon is not an app subscription, the money goes mostly from the patrons to the people they support. Ok, Patreon takes a cut to cover their operating costs, and also make a profit (not sure how profitable they are currently), but I really can't see how Apple, who do…
You could make the argument that Patreon isn't much more than a banking app. It just focuses on the receiver of the money than the sender. I think Apple is slowly killing apps with this policy. Everybody will slowly move to "web only" as 30% would kill their ability to compete with anybody else. This will likely be much stronger in countries where iPhones do not have the same market share as in the US.
Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app
#703Earlier quoted context omitted.
I don’t think anyone suggests Apple should get nothing for their app store services, just that it shouldn’t be 30% of every transaction processed through every iOS app.
The EU has the right approach. Don't try to legislate exactly what is a fair/unfair amount of profit to make - change the rules of the game by requiring third party marketplaces and payment platforms so apple has to lower rates or lose every app into a third party store. Apple can easily say "Use our store exclusively and you get our security/privacy guarantees. Go outside our store and you're in the wild west". App…
It would prevent fragmentation and give people a choice to pay up if they actually value Apple's extra protections (if any).
Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app
#704Just stop publishing the app, not every little thing needs an app. What the use for the app anyway? Notifications and apple pay?
I use the Patreon app. It's great. I get to see stuff from my favorite creatives weeks (sometimes months) early, and ad-free. Since many of them are youtubers and I don't pay google to show me less ads, this is a huge value prop. And, the Patreon app can cast videos to my TV, so it's really a complete experience.
Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app
#705How long until they make the argument that they're entitled to 30% of your salary because you use Apple hardware to do your work?
They must be looking at the revenue Claude Code is making on Mac and thinking “Why aren’t we getting 30% of that?” Wouldn’t be surprised if macOS starts locking down CLI tools towards an App Store model too.
The day that happens is the day Apple sees a mass exodus of developers to Linux, I don't think they'd be that stupid. They enjoy enough goodwill right now as the platform of choice (vs. Windows for those that don't want to run desktop Linux), I can't imagine they'd casually just throw that away.
Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app
#706Apple’s App Store profits on commissions from digital sales Revenue $32 B Operating Costs $7 B [1] Estimated Profit $25 B Operating Margin ~78% [1] R&D, security, hosting, human review, and including building and maintaining developer tools Xcode, APIs, and SDKs. Apple could take just 7% cut and still make 20% profits. Fun Fact: During the Epic trial, it was revealed that Apple's profit margins on the App Store were…
I really think I might be done with Apple. The only thing keeping me using them is how much I hate Android. The _millisecond_ a competitor arrives, I'm dropping my iPhone like a bad habit.
Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app
#707Earlier quoted context omitted.
I'd say that in the case of Patreon, any fee for Apple is unjustified. Apple can justify their fee on app purchases/subscriptions in the app store, but Patreon is not an app subscription, the money goes mostly from the patrons to the people they support. Ok, Patreon takes a cut to cover their operating costs, and also make a profit (not sure how profitable they are currently), but I really can't see how Apple, who do…
You could make the argument that Patreon isn't much more than a banking app. It just focuses on the receiver of the money than the sender. I think Apple is slowly killing apps with this policy. Everybody will slowly move to "web only" as 30% would kill their ability to compete with anybody else. This will likely be much stronger in countries where iPhones do not have the same market share as in the US.
Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app
#708Earlier quoted context omitted.
Those same elevated controls are used to steal PII and sell to data brokers. Again, it's the companies that are trying to force apps on their users. If it were genuinely a much better UX, they wouldn't have to do that.
I don’t think you are correct, but I could be wrong. For example, can you replicate the functionality of TikTok - autoplay unmuted videos as the user scroll down to new videos? It’s the experience that the user expects.
Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app
#709Earlier quoted context omitted.
I would be surprised by that because iPhone users would notice that. I think the App Store model relies on their fee being invisible to consumers, and the increased price you’re paying not being linked to them. AFAIK apps aren’t allowed to explain that they charge more if you subscribe on iPhone to users either, or why they do so.
Apps are allowed to link to web services to offer payment as an alternative to IAPs and offer a discount for doing so, thanks to Apple v Epic.
Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app
#710He talks about Apple's app store