Earlier quoted context omitted.
> We're seeing this right now with Epic's Tim Sweeney suing Apple for its mandatory cut on all digital goods. I hope Epic wins this case against Apple. It's amazing how everyone who brings that up avoids this question: Does Epic allow anyone to create and and sell content for Fortnite, without giving Epic any money? Do Microsoft, Sony or Nintendo allow other stores on their consoles?
> Do Microsoft, Sony or Nintendo allow other stores on their consoles? Good idea, let's make that a requirement too. The law could be something like "if you sell a general purpose computing device, you're not allowed to mandate software vendor lockin". That would open up so many possibilities, it would be great for the people who own consoles.
Facebook account now required to login to Oculus devices
701–710 of 1001 posts
Re: Facebook account now required to login to Oculus devices
#702Earlier quoted context omitted.
Did you click "Agree" to the new ToS? We told you of the changes and you agreed. Go fly a kite! --Facebook
To be fair, in my case, I did not. I actually received one as a gift last Christmas. I never got around to setting it up (still in packaging). I was planning on trying it out when I had some free time. Now I have a useless device that I can’t even return since I refuse to create a Facebook account.
Re: Facebook account now required to login to Oculus devices
#703Palmer Luckey, the original creator had this to say over on /r/oculus: I am already getting heat from users and media outlets who say this policy change proves I was lying when I consistently said this wouldn't happen, or at least that it was a guarantee I wasn't in a position to make. I want to make clear that those promises were approved by Facebook in that moment and on an ongoing basis, and I really believed it w…
Re: Facebook account now required to login to Oculus devices
#704Earlier quoted context omitted.
> Do Microsoft, Sony or Nintendo allow other stores on their consoles? Good idea, let's make that a requirement too. The law could be something like "if you sell a general purpose computing device, you're not allowed to mandate software vendor lockin". That would open up so many possibilities, it would be great for the people who own consoles.
What about > Does Epic allow players to buy Fortnite content from outside of Fortnite, without giving Epic any money?
Re: Facebook account now required to login to Oculus devices
#705Earlier quoted context omitted.
> We're seeing this right now with Epic's Tim Sweeney suing Apple for its mandatory cut on all digital goods. I hope Epic wins this case against Apple. It's amazing how everyone who brings that up avoids this question: Does Epic allow anyone to create and and sell content for Fortnite, without giving Epic any money? Do Microsoft, Sony or Nintendo allow other stores on their consoles?
> Do Microsoft, Sony or Nintendo allow other stores on their consoles? Good idea, let's make that a requirement too. The law could be something like "if you sell a general purpose computing device, you're not allowed to mandate software vendor lockin". That would open up so many possibilities, it would be great for the people who own consoles.
Re: Facebook account now required to login to Oculus devices
#706Earlier quoted context omitted.
> Do Microsoft, Sony or Nintendo allow other stores on their consoles? Good idea, let's make that a requirement too. The law could be something like "if you sell a general purpose computing device, you're not allowed to mandate software vendor lockin". That would open up so many possibilities, it would be great for the people who own consoles.
It would be the end of consoles. The economics of the Xbox/PlayStation/NintendoWhatever presume vendor lock-in.
Re: Facebook account now required to login to Oculus devices
#707If anything, Facebook's VR effort is just there in case someone else comes up with a VR or AR threat to Facebook.
Re: Facebook account now required to login to Oculus devices
#708Earlier quoted context omitted.
We're seeing this right now with Epic's Tim Sweeney suing Apple for its mandatory cut on all digital goods. Yet a large number of people, people who claim to be pro-99%, anti-technocracy, anti-corporatism, are shilling the rhetoric that "it's Apple's platform" and "Epic knew what the terms were." Well, yes, but that's exactly what SV activists and social activists are claiming has to stop. It's absurd that these same…
> We're seeing this right now with Epic's Tim Sweeney suing Apple for its mandatory cut on all digital goods. I hope Epic wins this case against Apple. It's amazing how everyone who brings that up avoids this question: Does Epic allow anyone to create and and sell content for Fortnite, without giving Epic any money? Do Microsoft, Sony or Nintendo allow other stores on their consoles?
Why should we give a smartphone manufacturer(who ever it may be) such overwhelming ownership over their hardware when the computer manufacturers don't get it?
Re: Facebook account now required to login to Oculus devices
#709This is something that still completely baffles me about the "IoT"/"smart devices"/"connected devices"/"whatever you want to call it" space. If someone advertised a device as capable of doing X without it in fact being able to do X, they'd be liable for false advertising. If someone sold you a device, then took it back or destroyed it, they'd be liable for theft or destruction of property. Nevertheless, if someone se…
Rights are something you need to constantly fight for, otherwise they absolutely will go away. Portland isn't just bored, they're ahead of the curve.
Re: Facebook account now required to login to Oculus devices
#710Palmer Luckey, the original creator had this to say over on /r/oculus: I am already getting heat from users and media outlets who say this policy change proves I was lying when I consistently said this wouldn't happen, or at least that it was a guarantee I wasn't in a position to make. I want to make clear that those promises were approved by Facebook in that moment and on an ongoing basis, and I really believed it w…
Exhibit n + 1 on why when you're acquired you're not in a position to promise anything to anyone despite any assurances from the acquirer. Or, from the consumer's side, why those promises should carry no weight.