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0h h1 – A little logic game

0hh1.com

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Re: 0h h1 – A little logic game

#71
post #10

A few bits of feedback: - There's no list of rules anywhere. If you forget any rule, you need to go through the tutorial again. - Is the tutorial missing a rule? (It has the "no two identical rows" rule, but it seems like you also can't have two identical columns). - The endgame needs work. Right now it's simply highlighting every square that's wrong, rather than just telling which rule was broken. This is absolutely…

I have to agree with (a) here. Upon reaching the end of a 6x6, as far as I could tell no rules were broken, yet the solution was not valid. I'm wondering if multiple solutions can exist and the game will only accept one.

Same here. Can't see what i'm doing wrong. Nice to have the rules on the side or a button to press to show them.

Re: 0h h1 – A little logic game

#72

Earlier quoted context omitted.

Column 2 and 5 are the same

You're correct - I didn't notice this. Sorry I deleted my original message once I realised to avoid too much noise but you'd already commented. Here's the link again to avoid messing up the thread completely: http://handley.org.uk/ohhi.png

You need to have the same amount of red as blue in a row/column.

Re: 0h h1 – A little logic game

#73
post #71

Earlier quoted context omitted.

I have to agree with (a) here. Upon reaching the end of a 6x6, as far as I could tell no rules were broken, yet the solution was not valid. I'm wondering if multiple solutions can exist and the game will only accept one.

Same here. Can't see what i'm doing wrong. Nice to have the rules on the side or a button to press to show them.

Yeah everything in this 10x10 seems right and I have looked over every single row and column to confirm that I haven't broken any rules but it still tells me that 8 random tiles are incorrect.

Re: 0h h1 – A little logic game

#75

This is Unruly from Simon Tatham's puzzle collection: http://www.chiark.greenend.org.uk/~sgtatham/puzzles/ I install this on literally every device I own. Windows machines, linux machines, android machines. It's a great source of small, procedurally generated puzzles. I often just put on some music and zone out playing Pearl for a while. e: If you're on Ubuntu: sudo apt-get install sgt-puzzles e2: I misremembered, it…

If you choose a custom board size for Unruly, it also lets you choose the option to make rows/columns unique. This slows down the generation.

Re: 0h h1 – A little logic game

#76
post #10

A few bits of feedback: - There's no list of rules anywhere. If you forget any rule, you need to go through the tutorial again. - Is the tutorial missing a rule? (It has the "no two identical rows" rule, but it seems like you also can't have two identical columns). - The endgame needs work. Right now it's simply highlighting every square that's wrong, rather than just telling which rule was broken. This is absolutely…

Yes, I believe it is missing a rule. If columns don't need to be identical than this 10x10 puzzle won't have a unique solution: http://i.imgur.com/ZQ8pkfm.png

Re: 0h h1 – A little logic game

#78
post #48

It would be better if I could set red or blue with one click rather than having to cycle through. Some UI like this, where X is Red and O is blue: _______ | \X| | \| |\ | |O\_____| ``````` Tapping the red or blue corner of an unset gray tile would would set the tile to the tapped color, and tapping a red or blue tile would unset it back to gray. Also, the "fixed" tiles of the puzzle need to be presented in a differen…

Or just use the right mouse button for blue.

It would make it hard for touch devices

Re: 0h h1 – A little logic game

#80
post #69
post #39

I would like to know what tools/frameworks/languages were use to develop this cool game. I know it boils down to HTML5/CSS/JS, but was it DART? TypeScript? What frameworks did you use? I want to start a small game as a web app, but I'm having trouble settling into which tools ... so far I'm tinkering with DART and Polymer ... ideas, suggestions?

No one else with programming non-web apps finding this HTML/CSS/JS ecosystem intimidating? Please feel free to bash on this comment too..

All I ever used at university was Java and Python, it was extremely intimidating for me to have to learn 3 languages to start doing web programming. After a few months of daily front end work they start to blur together and become one in the same.

Just dive in and you'll get used to it soon enough. Html is really easy and JS is similar to other C-like languages, css is pretty hard if you're building complex applications IMO but things like LESS and SASS make it easier to deal with.

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