This is nice, but please rename the OMFG button. As someone who works in K-12, it would be a shame if a program like this is rejected because of a button.
Gravity Simulator
71–80 of 135 posts
Re: Gravity Simulator
#72It's really nice. Be sure to activate paths, I'm having a lot of fun using that to draw cool stuff :). https://i.imgur.com/j3YwI5y.png That was me trying to have a small particle making an 8-shaped path around two bigger ones that would be sufficiently far apart to not interact too strongly with each other. Of course, when the small particle went between the two bigger ones, it shifted their position a tiny bit, but…
Re: Gravity Simulator
#73Very nice, wish it was HTML5 rather then flash.. It brings to light how hard it is to get a stable solar system. And of course I knew this but playing around I realized our sun is not stationary either... It's easy to forget the entire solar system we live in is this amazing mix of interactions between the planets, sun, other debris and outside mass from other parts of the universe.
Re: Gravity Simulator
#74http://www.masswerk.at/spacewar/inside/insidespacewar-pt6-gr...
Re: Gravity Simulator
#75Very nice, wish it was HTML5 rather then flash.. It brings to light how hard it is to get a stable solar system. And of course I knew this but playing around I realized our sun is not stationary either... It's easy to forget the entire solar system we live in is this amazing mix of interactions between the planets, sun, other debris and outside mass from other parts of the universe.
Re: Gravity Simulator
#76Such an amazing simulator to play with. I can only imagine how breath-taking this can be for kids to play around, plus it teaches physics!
Think about how breath-taking and educating must it be for a kid to write such a thing. As a person who actually learned basic mechanics by writing video games I do believe that "you ain't understood nothing until you know how to teach it to a computer". Trying to express knowledge in (working) code is a great exercise that mercilessly catches even tiny holes in one's understanding.
Re: Gravity Simulator
#77Re: Gravity Simulator
#78Very nice, wish it was HTML5 rather then flash.. It brings to light how hard it is to get a stable solar system. And of course I knew this but playing around I realized our sun is not stationary either... It's easy to forget the entire solar system we live in is this amazing mix of interactions between the planets, sun, other debris and outside mass from other parts of the universe.
The source is browsable if you modofy the URL. I expect someone with create a canvas driven clone within 48h:)
Re: Gravity Simulator
#79Re: Gravity Simulator
#80I did something similar, but with combat - ships, lasers and missiles. There are a couple of variations, and some tweaks like the ships accelerating perpendicular to the planets so they don't crash land. http://codepen.io/simonswain/full/ftEjD/ http://codepen.io/simonswain/full/CeHmh/
I have a non-combat version in 3d. Now I know what mine is missing. https://www.youtube.com/watch?v=73O8aDN41sU