I wonder if the author of Betty has taken a look at one of the existing Inform ( http://inform7.com ) interpreter variants used for Interactive Fiction games (what we used to call "text adventures"). They have progressed a lot since the old text adventures of yore, and are now capable of parsing pretty complex English sentences (instead of just "take sword", you can write "examine sword, then take it and give it to t…
Betty – English-like interface for the command line
71–80 of 84 posts
Re: Betty – English-like interface for the command line
#72Curious how many man hours have been put into Betty so far. Good work pickhardt, looking forward to taking this for a spin. Hope you put in some umask command support in this, I keep screwing that up...
Re: Betty – English-like interface for the command line
#73Re: Betty – English-like interface for the command line
#74I wonder if the author of Betty has taken a look at one of the existing Inform ( http://inform7.com ) interpreter variants used for Interactive Fiction games (what we used to call "text adventures"). They have progressed a lot since the old text adventures of yore, and are now capable of parsing pretty complex English sentences (instead of just "take sword", you can write "examine sword, then take it and give it to t…
No, I wasn't aware of that, but that is interesting. Betty just grew out of my cheat sheet of commands. I was tired of repeatedly looking up things in my cheat sheet or Google, and decided to make this. The current project has a limited number of commands, but I am hoping that by making it public, others will issue pull requests with things they'd want to use. Its current state is command line only, which is for powe…
http://mitcho.com/blog/projects/a-demonstration-of-ubiquity-...
edit2: another link https://wiki.mozilla.org/Labs/Ubiquity/Parser_2
Re: Betty – English-like interface for the command line
#75edit: answering my own question, it seems to work just fine
Re: Betty – English-like interface for the command line
#76and then went "oooooh, so that's how this all started."
Re: Betty – English-like interface for the command line
#77Earlier quoted context omitted.
No, I wasn't aware of that, but that is interesting. Betty just grew out of my cheat sheet of commands. I was tired of repeatedly looking up things in my cheat sheet or Google, and decided to make this. The current project has a limited number of commands, but I am hoping that by making it public, others will issue pull requests with things they'd want to use. Its current state is command line only, which is for powe…
My favorite command-line parser was in the (now-defunct) Ubiquity [edit: not unity] project from Mozilla. It had internationalized parsing, extendable verbs and noun types. http://mitcho.com/blog/projects/a-demonstration-of-ubiquity-... edit2: another link https://wiki.mozilla.org/Labs/Ubiquity/Parser_2
Re: Betty – English-like interface for the command line
#78Earlier quoted context omitted.
My favorite command-line parser was in the (now-defunct) Ubiquity [edit: not unity] project from Mozilla. It had internationalized parsing, extendable verbs and noun types. http://mitcho.com/blog/projects/a-demonstration-of-ubiquity-... edit2: another link https://wiki.mozilla.org/Labs/Ubiquity/Parser_2
Yes! I remember this! http://vimeo.com/1561578
Re: Betty – English-like interface for the command line
#79I wonder if the author of Betty has taken a look at one of the existing Inform ( http://inform7.com ) interpreter variants used for Interactive Fiction games (what we used to call "text adventures"). They have progressed a lot since the old text adventures of yore, and are now capable of parsing pretty complex English sentences (instead of just "take sword", you can write "examine sword, then take it and give it to t…
Re: Betty – English-like interface for the command line
#80Earlier quoted context omitted.
Ironically, with version 7, Inform itself switched to natural language syntax. The following is valid Inform 7 source code: `The iron-barred gate is a door. It is north of the Drawbridge and south of the Entrance Hall. It is closed and openable. Before entering the castle, try entering the gate instead. Before going inside in the Drawbridge, try going north instead. Understand "door" as the gate.` However, what makes…
Unfortunately, as I understand it, while the "old" v6 toolset is open, the "in" tool that takes "regular" text and turns it into v6 "code" is gratis, but not open sourced: https://groups.google.com/forum/#!topic/rec.arts.int-fiction... Some more on how inform7 differs from more traditional interactive fiction systems: http://www.onlamp.com/pub/a/onlamp/2006/06/08/inside-inform-... As for this tool: I like it. I like…