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Thirty Years of Mac [video]

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Re: Thirty Years of Mac [video]

#71
post #46

Earlier quoted context omitted.

Graphic designers, yes. But music and 3D is mostly Windows in my experience. Because how are you gonna fit a high end graphics card or audio interface into your mac? (and don't tell me about firewire please)

I'm in and out of recording studios all the time. I haven't seen anyone running a Windows rig in probably 8 years. Everyone I know is running Pro Tools or Ableton on a Mac. And even back when I saw people using Windows in that role, they used external audio interfaces, just like they do now. Except with Thunderbolt, you get the expandability with effectively no latency. I love Windows, but the recording industry live…

[deleted]

Re: Thirty Years of Mac [video]

#72
post #43

Earlier quoted context omitted.

This is true for creative industries (which the video is all about). Most design studios, musicians, 3D artists, etc, use Macs.

Certainly not true for graphics, 3D and video. Windows is the majority platform for apps like Photoshop, Maya, Premiere, Avid Media Composer... (The illusion that all designers are on Mac is probably because HNers don't often meet the ordinary designers who have a boring corporate job or are struggling freelancers somewhere far away from San Francisco.)

That's why I said “most design studios” and not “all designers”.

Re: Thirty Years of Mac [video]

#73
post #66

Here's the list of people and things featured: - 1984, original Macintosh - 1985, Jon Appleton, pioneer in electro-acoustical music and key figure in the development of the digital synthesizer - 1986, April Greiman, seminal figure in the New Wave graphic design movement - 1987, Theodore Gray, co-founder of Wolfram Research - 1988, Ahn Sang-soo, pioneer in Korean typography - 1989, John Knoll, co-inventor of Photoshop…

If you did a list from the pc world, you would get a much longer one which would eclipse the achievement of these macloving people, who usually happen to be egomaniacs on top of that. Guess it fits with the Jobs image.

Let us compare mythologies?

Re: Thirty Years of Mac [video]

#74
post #38

Art, art, art... Why can't they show programmers in an ad for once? Apple you can come film me at any time.

INT. VOID_'S ROOM - DAY CLOSEUP OF FINGERS TYPING VOID_0 I love Macs because they have the unix core, so you can compile anything written for linux servers natively without using a virtual machine. CLOSEUP OF CODE BEING TYPED CLOSEUP OF TERMINAL COMPILING CODE VOID_0 So yeah, that's pretty neat I guess. I mean it's not that flashy or anything, I'm really just using it as a fancy text editor. The build quality of thes…

Awesome, Hollywood is waiting for you.

Re: Thirty Years of Mac [video]

#75
post #62
post #37

Earlier quoted context omitted.

I burst out laughing at "truly worldwide democratisation of creativity". Yes, that expensive personal computer, intentionally aimed for most of its career at media and education in western markets. That was a bad bit of copy. And, more the fault of my mind than the copy, but "a tool for exploring new fields [that I otherwise couldn't]" - the same could be said of a machete. :)

> I burst out laughing at "truly worldwide democratisation of creativity". Yes, that expensive personal computer, intentionally aimed for most of its career at media and education in western markets. Expensive compared to what? Because to do the things you can do with a $1000 PC, you needed $100,000 or more before depending on the field. Your personal typesetting engine? 128-channel audio recording? With effects? Vid…

Stop being so elitist. How much money do you need to be creative? Enough to buy a musical instrument? To purchase paint and canvas? To fossick for trash to weld together? Purchase pen and paper and write a beautiful letter or short story? To grab a stick and draw in the dirt? Macs are quality bits of kit and the prime tool for making digital art, but they didn't democratise creativity, neither were they truly worldwide. The irony is that you have to be particularly uncreative to think that the only [worthwhile] creativity is in digital media.

Macs helped artists be artists, but they weren't 'truly worldwide democratisation' for creativity, not by a long shot. That title in tech goes to digital cameras. The one prolific form of creativity that spreads throughout the wider public is due to the CCD, not Garage Band (the proportion of the public who are musicians has declined over the past century). Digital photography is the democratisation of creativity, if anything is.

Also, 128-channel audio recording postdated the personal PC. And the $100k pricetag is absolute rubbish. 8-track recorders weren't 6-figure investments, not to mention that machines that could record good quality audio in the 80s were categorically not $1k PCs. And your own personal typsetting engine? Seriously? The content of a well-written letter takes a backseat in value to being able to put a crappy starburst on a bake-sale flyer? Even crappy teen angst poetry is more creative than the way the general public used those personal typsetting engines.

As for CAD, sure, you got me there. But the subtext of the conversation has been artistic creativity, not engineering craft skills. And CAD is far from the domain of Macs, the item being lionised in the video - for example, AutoCad has been on Windows for 28 years, and took an 18-year hiatus on the Mac during this time. I mean, if the argument is "Macs were the original personal computer", then that's wrong too - PCs had been around for years before Macs came along. Macs have been something special, but democratision isn't a strong point - indeed, for a goodly portion of their life, the Mac has been used as a status symbol; hard to do for something that is supposedly democratised.

Democratisation doesn't mean it also magically broke poverty barries.

Actually, it does. Democratisation means "everyone gets a go", not "the elites get more power". When a minority gains the right to vote, that's democratisation. When an elite social group gathers more professional power, that's something else.

Re: Thirty Years of Mac [video]

#77

Earlier quoted context omitted.

This is true for creative industries (which the video is all about). Most design studios, musicians, 3D artists, etc, use Macs.

Graphic designers, yes. But music and 3D is mostly Windows in my experience. Because how are you gonna fit a high end graphics card or audio interface into your mac? (and don't tell me about firewire please)

I have friends that work in the audio industry… there's a nice mix of Macs and PCs but everyone uses external audio interfaces.

Re: Thirty Years of Mac [video]

#78
post #33
post #17

"Download QuickTime to view this video". No thanks.

All they are trying to say is they don't want new customers. Either you are inside their walled garden, or out (the better place for me).

No quicktime here, video loaded first time, after that it won't load when I'm on the timeline page clicking 'watch video'.

Where's my captive frontend dev to explain this to me when I need him?

Re: Thirty Years of Mac [video]

#79
post #66

Earlier quoted context omitted.

If you did a list from the pc world, you would get a much longer one which would eclipse the achievement of these macloving people, who usually happen to be egomaniacs on top of that. Guess it fits with the Jobs image.

Let us compare mythologies?

We seldom do anything else, good sir.

Re: Thirty Years of Mac [video]

#80
More 30 like years of personal computing...just dub "Mac" for "PC" and it's wouldn't be inaccurate except for the smiley faces.

Just because these artists and engineers are talking about a Mac does not make their functions exclusive to the platform. Also, going back 30 years you have to endure some turd-Macs along the way (some brilliant ones too). Many jokes were had at the expense of our Mac brothers in the late mid to late 90's (even early 00's) about their platform of choice as we ran circles around them in gaming, graphics and pretty much any other benchmark besides money spent.

It's not the case now (switch to Intel changed that) but I would love to see a similar piece in praise of the PC. And no I don't mean just Windows, I'm talking about the generic term. Computers are awesome, let's not fall in love with a corporate brand and think it's fundamentally something different when it's not.

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