Earlier quoted context omitted.
A better product is one the public can imagine. A disruptive product is one that the public cannot conceive of, such that its introduction alters the standards in an industry. A better product is the HTC8525[0] over the HTC8500. A disruptive product is the HTC8525 versus the iPhone. [0] http://reviews.cnet.com/smartphones/at-t-8525/4505-6452_7-32... - The leading WinMo smartphone in Q4 2006, pre-iPhone.
So while I will be the first to admit that I certainly didn't predict the iPhone, some of the iPhone's success was based on Apple leveraging their success with the iPod. The existence of iTunes and an ecosystem of third-party accessories based on the Apple 30-pin connector certainly helped the iPhone, not to mention Apple's brand cachet which was on an upswing at the time. it's an interesting thought experiment to co…
1) The ecosystem did not spring into life with the iPhone; a lot of vendors were unsure initially but there was obviously tremendous benefit to Apple due to the iPod industry.
2) Danger would not have been able to launch the iPhone for a multitude of reasons. Even as a part of Microsoft, they couldn't have done it. I could go really in-depth here, but Microsoft is really bad at Art and Politics, which I would argue were the keys to the iPhones success.
3) The iPhone is a triumph for a number of reasons, but I tend to think the social conventions the iPhone destroyed were the most interesting part. I mean, I was working at AT&T when the iPhone dropped.
Before the iPhone:
* Everything was free phone at the low end and $199 at the top end
* Apps were pre-loaded onto phones
* Carriers drove handset manufacturers choice of OS
* No one ever waited for a phone
* Manufacturers did not care about UI/UX
* Phones sold on spec sheets
After the iPhone:
* Most people forget that the iPhone launched at a price point of $499 with no subsidy. They failed but this was Apple's attempt to kill free phones, and they (sort of) did.
* App store (year 2)
* Manufacturers drove handset sales to Operators (and outside of operators)
* People line up for phones all the time
* Everyone cares about UI/UX
* Phones sell by Operating System (And UI/UX)
I could go on and on. There are so many things that changed because of design decisions by Cupertino.
No, Danger could not have done the iPhone. Not because of technical limitations, but because of politics. Wresting that much power out of such a reinforced fiefdom was a herculean effort with commensurate results.
Appreciate the insight though friend :).