Pearl Boy WebGL Demo
71–80 of 83 posts
Re: Pearl Boy WebGL Demo
#72Incredibly flickery, and the camera and player character frequently clip through the terrain. Nice animations and music though.
Re: Pearl Boy WebGL Demo
#73Doesn't load at all for me. I can load other WebGL demos on this browser, just not this one.
Re: Pearl Boy WebGL Demo
#74>Your browser doesn't seem to support HTML5 and WebGL. The best thing to do is upgrade to a modern browser that supports all the awesome things the web has to offer. I am on the latest version of Opera which I guess is not a modern browser. Perhaps turning down the condescension a notch and changing that "Upgrade" message to "Best works in Chrome" will be a good move. You're a second class citizen on HN if you use an…
Re: Pearl Boy WebGL Demo
#75Earlier quoted context omitted.
What versions? No problems for me. Firefox v24 and Chrome 29.0.1514.0 canary.
The current release versions of Chrome (27) and Firefox (21). Both auto-updated. Since the flicker is the same in different browsers, it may be more of an OS or graphics driver thing.
Re: Pearl Boy WebGL Demo
#76Butter smooth and so atmospheric graphics, especially the rowing part
I see a lot of jitter on a very fast Mac. (Safari 6.0.4). Somebody who understands Web GL tell me -- developer's fault or browser's fault? It looks a little like numerical instability to me rather than a framerate issue per se, but I'm no 3D expert. http://jsbench.s3.amazonaws.com/jitter.m4v
Re: Pearl Boy WebGL Demo
#77Earlier quoted context omitted.
Damn, this should work, we do support Firefox 21 ! It's probably a regression in the demo itself and not the engine. We'll fix it asap, thanks for the tip !
Ok, try reloading the page. We use requirejs but not the domready! plugin. So there seems to be a race condition with the body loading. Sorry for that, we'll fix it asap.
Re: Pearl Boy WebGL Demo
#78This is the first WebGL demo I've seen on HN (or anywhere else, but I don't exactly go looking for them) that not only works, but works very well, in Chromium on Ubuntu. Granted, I'm on 11.10, so perhaps my browser is a bit out of date... still, though, it's kind of nice to see what all the fuss is about. The game played very smoothly for me.
I'm Chromium 25 on Ubuntu, and I get "Your browser doesn't seem to support HTML5 and WebGL. The best thing to do is upgrade to a modern browser that supports all the awesome things the web has to offer"
Go to chrome://flags and enable the "override software rendering list" flag. That fixed it on mine.
Edit: I have a Radeon Mobility HD 4250 card
Re: Pearl Boy WebGL Demo
#79Earlier quoted context omitted.
Do you prevent default action in keyboard and click handlers? In Opera and Firefox I can sometimes see focus outline and text selection flashing, probably activated by my 1-key keyboard shortcuts.
Good question. I looked at the code and it appears we preventDefault for mouseup and mousedown but not for keyup and keydown. I will ask around why that's the case. Can you give me an example keyboard shortcut where this is happening ?