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Apple’s Jony Ive Pushing iOS Interface Team For ‘Flat’ Design

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71–80 of 95 posts

Re: Apple’s Jony Ive Pushing iOS Interface Team For ‘Flat’ Design

#71
The sad thing about this if it's true is that people will most likely claim Apple are some revolutionary company that invented flat design when Microsoft brought it to the commercial mainstream first before anyone else did. Flat design is in my opinion, Swedish design. The swedes have been designing with a flat perspective long before Microsoft or anyone else made it a trend.

Re: Apple’s Jony Ive Pushing iOS Interface Team For ‘Flat’ Design

#72

Where's the "who cares" comment for me to upvote. Really, it's apple, they've peaked already. Show me the new cool thing . Please don't read this as a suggestion apple is dead, it's anything but dead, in the same way Microsoft is.

>Really, it's apple, they've peaked already. Show me the new cool thing.

That is just conventional wisdom. Who said they have "peaked already"?

Three objections:

1) People would have said the same thing pre iPhone ("oh, they have peaked with the iPod"), and pre-iPad. And they indeed said it.

2) This iPad thing isn't even 2 years old. Yes, you read that correctly. It was introduced LESS than 2 years ago (actually closing to 2 years any day now, it was on late march 2010). Since then they have also established hi-dpi displays for phones, tablets and laptops, and of course Air-style ultraportables.

3) All the "new cool things" I've seen from third party companies all these years have been ho-hum, me-too stuff (Surface, etc) or vaporware (Google Glasses). It's like, besides Apple, nobody introduces anything that is both successful AND interesting to the mass markets anymore.

Google, for example, had it's moments with Search and Gmail. Since then, what exactly have they put out that's interesting AND has caught on with people? Android: successful but not interesting. Glasses: interesting but not successful (or even "a product"). Etc.

Re: Apple’s Jony Ive Pushing iOS Interface Team For ‘Flat’ Design

#73
post #32
post #4

Earlier quoted context omitted.

Why do you think Microsoft invented flat UI design? I for one will miss the current iOS design. I'm 1 year into Android and I'm still way faster on iOS. There is a clear distinction between what is interaction vs. what is not and my eye instantly maps out the interactive elements on the screen.

Each to their own, I am the complete opposite. I came from an iPhone and switched to Android. I am much faster on Android, task switching is worlds apart, animations are faster and smoother, the apps I use follow Holo design language (this is by choice) meaning the UI is consistent and beautiful. I'm not saying it's perfect, there are some things I miss from iOS like unread badges (easy to get back with Nova Launcher…

>animations are faster and smoother

This is incorrect, and cannot be so for technical reasons. Even the Android OS team agrees on that.

Perhaps you had the "new toy" effect?

Re: Apple’s Jony Ive Pushing iOS Interface Team For ‘Flat’ Design

#74
post #72

Where's the "who cares" comment for me to upvote. Really, it's apple, they've peaked already. Show me the new cool thing . Please don't read this as a suggestion apple is dead, it's anything but dead, in the same way Microsoft is.

> Really, it's apple, they've peaked already. Show me the new cool thing. That is just conventional wisdom. Who said they have "peaked already"? Three objections: 1) People would have said the same thing pre iPhone ("oh, they have peaked with the iPod"), and pre-iPad. And they indeed said it. 2) This iPad thing isn't even 2 years old. Yes, you read that correctly. It was introduced LESS than 2 years ago (actually clo…

> It was introduced LESS than 2 years ago (actually closing to 2 years any day now, it was on late march 2010).

? ;)

Re: Apple’s Jony Ive Pushing iOS Interface Team For ‘Flat’ Design

#75

The relevant paragraph from the original WSJ article: "Some suggested that in Apple’s next mobile operating system, Ive is pushing a more “flat design” that is starker and simpler, according to developers who have spoken to Apple employees but didn’t have further details. Overall, they expect any changes to be pretty conservative." I wouldn't exactly say that switching to a completely flat design as implied in the he…

>they are unlikely to go down the overly skeuomorphic route as seen in the Podcast app. The worm has already turned - the reel-to-reel tape deck is gone from the podcast app, replaced with a simpler cover art + buttons view.

swipe up

Re: Apple’s Jony Ive Pushing iOS Interface Team For ‘Flat’ Design

#76
Show of hands: How many here recall Microsoft's "Palm-size PC"? It began with a "3D" interface. It flopped and MS redid it as "Pocket PC" with a flat UI. (They also moved Start down to the lower left corner, like the PC Windows.) The more things change...

Re: Apple’s Jony Ive Pushing iOS Interface Team For ‘Flat’ Design

#77
post #75

Earlier quoted context omitted.

>they are unlikely to go down the overly skeuomorphic route as seen in the Podcast app. The worm has already turned - the reel-to-reel tape deck is gone from the podcast app, replaced with a simpler cover art + buttons view.

swipe up

No, in the latest update it's really gone. I sort of miss it.

Re: Apple’s Jony Ive Pushing iOS Interface Team For ‘Flat’ Design

#78
post #73
post #32

Earlier quoted context omitted.

Each to their own, I am the complete opposite. I came from an iPhone and switched to Android. I am much faster on Android, task switching is worlds apart, animations are faster and smoother, the apps I use follow Holo design language (this is by choice) meaning the UI is consistent and beautiful. I'm not saying it's perfect, there are some things I miss from iOS like unread badges (easy to get back with Nova Launcher…

> animations are faster and smoother This is incorrect, and cannot be so for technical reasons. Even the Android OS team agrees on that. Perhaps you had the "new toy" effect?

Citation please? Cannot seems like an unreasonably strong claim.

Given the way older iOS devices are often sluggish on newer OS releases, it seems entirely possible that the animations on the switched-from device were slower and less smooth than the animations on the switched-to device.

Re: Apple’s Jony Ive Pushing iOS Interface Team For ‘Flat’ Design

#79
post #73
post #32

Earlier quoted context omitted.

Each to their own, I am the complete opposite. I came from an iPhone and switched to Android. I am much faster on Android, task switching is worlds apart, animations are faster and smoother, the apps I use follow Holo design language (this is by choice) meaning the UI is consistent and beautiful. I'm not saying it's perfect, there are some things I miss from iOS like unread badges (easy to get back with Nova Launcher…

> animations are faster and smoother This is incorrect, and cannot be so for technical reasons. Even the Android OS team agrees on that. Perhaps you had the "new toy" effect?

[deleted]

Re: Apple’s Jony Ive Pushing iOS Interface Team For ‘Flat’ Design

#80

Why do I have the impression that if they go flat, they'll be hailed as geniuses and Microsoft will be forgotten forever? (This comment guaranteed 100% conspirationist and crazy)

Because metro is flat design done poorly. Android does flat better.
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