I remember this book: Punished by Rewards, Alfie Kohn "The basic strategy we use for raising children, teaching students, and managing workers can be summarized in six words: do this and you'll get that. We dangle goodies (from candy bars to sales commissions) in front of people in much the same way that we train a family pet. The quick fix of rewards may seem to be effective, but manipulating people with external in…
Thanks to something (possibly the ruinous adhd medication regime I went through for my entire childhood) I don't really get any motivation from promises of carrots, only the sticks I try to avoid. Works great though, not unhappy, because doing good work still intrinsically satisfies me. I just really don't care about pleasing people (and yet I often do)
I've found myself caring more for video game worlds, since there's a sense of progress coupled with useful rewards in the context of what you are doing. There never was a reward in school that made school work easier.