Earlier quoted context omitted.
The real trick is recognizing when "disposable" code has quietly become infrastructure
Over many years I've tried to (unsuccessfully) coin the phrase "Design for deletion." The code in front of you works today, but will become unfit for purpose and un-salvageable, and we want to ensure that when that inevitable end happens, there is a sane and safe way to systematically chop it out and replace it with something else, something you are not capable of predicting. There's substantial overlap with general…
The difference between "today's task" and "accretive work"
71–80 of 82 posts
Re: The difference between "today's task" and "accretive work"
#72Earlier quoted context omitted.
I could write more, but I think it actually is different. The addictive nature and the way it makes you more and more dependent on it is quite different from other tools. I've never met a builder who is addicted to their circular saw. These AI companies have stumbled upon the new cigarette. Did you know athletes in the 1920s would smoke cigarettes because they thought it improved performance? Cigarettes are just a to…
I use AI a lot but am not addicted to it. I know it seems something every addict would say, but simply it makes things faster. You can't really take responsibility for something it makes that you don't already know how it operates, or how should operate. That's the line between what you can sell to your client, or your boss, without it blowing up in your face when things go wrong. In theory everything I build with AI…
Re: The difference between "today's task" and "accretive work"
#73Earlier quoted context omitted.
The real trick is recognizing when "disposable" code has quietly become infrastructure
Exactly THIS! I found an excellent way to avoid premature abstraction and optimization and to write better software in general was to explicitly consider v1.x a throw-away. Build something expedient that works well enough to deploy in the field, get actual user feedback and system metrics (e.g., where are the actual bottlenecks). Do a few iterations on user feedback and system metrics. NOW , you are much further down…
Re: The difference between "today's task" and "accretive work"
#74Does this read a bit incoherent and hard to follow for anyone else? This pluralistic website itself seems a bit chaotic..
Re: The difference between "today's task" and "accretive work"
#75Earlier quoted context omitted.
The real trick is recognizing when "disposable" code has quietly become infrastructure
Over many years I've tried to (unsuccessfully) coin the phrase "Design for deletion." The code in front of you works today, but will become unfit for purpose and un-salvageable, and we want to ensure that when that inevitable end happens, there is a sane and safe way to systematically chop it out and replace it with something else, something you are not capable of predicting. There's substantial overlap with general…
Re: The difference between "today's task" and "accretive work"
#76Re: The difference between "today's task" and "accretive work"
#77Earlier quoted context omitted.
I could write more, but I think it actually is different. The addictive nature and the way it makes you more and more dependent on it is quite different from other tools. I've never met a builder who is addicted to their circular saw. These AI companies have stumbled upon the new cigarette. Did you know athletes in the 1920s would smoke cigarettes because they thought it improved performance? Cigarettes are just a to…
You haven't met a builder with a really top-notch tracksaw.
Re: The difference between "today's task" and "accretive work"
#78Does this read a bit incoherent and hard to follow for anyone else? This pluralistic website itself seems a bit chaotic..
Yes, the way the URLs are interspersed between short passages makes reading it difficult. It's like reading an article on a news site without an adblocker.
Re: The difference between "today's task" and "accretive work"
#79"There's plenty of space for "disposable and single use software." Sure, to a trained software engineer, this might be "bad code" but doing today's task has value, even if the code that performs that task isn't "accretive."" Grant me the serenity to accept the bad code i shouldn't fix, the courage to change the code I can, and the wisdom to know the difference.
That quote also resonated with me. It reminded me of "Perl, the write-only language"-meme of yore. And I think there is a place for perl, just like there is a place for bash one-liners. The authors example is personal software. The things we write to scratch our own little itches, that do not need to be shared or developed together with other people.
My pet peeve is that macos is really unfriendly to people solving their own problems.
It is really hard to script anything.
I know that there are shell scripts. I know that there is applescript and automator.
In my experience, if you want to do some script-level task to make your life easier - the effort required is high and the chances of success are uncertain.
Is this by design? Do they want you to buy your tools and scripts instead of easily creating them yourself?
If you have the perseverance to automate things, you have to dig deep into the apple-invented compiled languages objective-c or swift.
Now with ai, I suspect people will be able to leapfrog over the no-scripting canyon and do the things they want.