Earlier quoted context omitted.
What is the purpose of refurbishing old phones like this? Is it just to sell to enthusiasts/collectors? In most of the world, 3G has been shut down and 2G is either already shut down or in the process of being shut down, so you wouldn't be able to get much practical use out of the phone.
Tell you what though, I would jump on a modern N95. I only really want a basic phone with a good camera, and sure, Python. Only need LTE and a thinner form factor.
Developer gets Half-Life running at 30 FPS on a Nokia N95
71–80 of 125 posts
Re: Developer gets Half-Life running at 30 FPS on a Nokia N95
#72Earlier quoted context omitted.
Not ARM but checkout the PinePhone, its also pretty much sold at cost (same as most Pine products)
Doesn’t it use an ARM CPU?
Re: Developer gets Half-Life running at 30 FPS on a Nokia N95
#73332 MHz Dual ARM 11 ?! Half-Life ran smooth in Pentium 100 single core. Then, they added Steam, and my Celeron 300 had trouble running it. Shit by Valve to coule games with a mandatory subscriber agreement. Even breaks EU law to "one-sided change" it again and again later, to keep access to your game library.
Pentium 100 couldn't even play Quake2 properly. You probably mean Pentium 2 series.
(maybe even Pentium 100)
Re: Developer gets Half-Life running at 30 FPS on a Nokia N95
#74Earlier quoted context omitted.
I would love a modern version of the N900/N810. If I could get one with a recent ARM processor, good slide out keyboard, and running a more desktop-oriented Linux install (meaning more hacking/developer friendly than just Android), I'd be seriously tempted. Sadly, I assume the current component prices would mean it would be too expensive to be realistic.
Not ARM but checkout the PinePhone, its also pretty much sold at cost (same as most Pine products)
I'm complaining even though I'm not writing the drivers myself I get that.
Re: Developer gets Half-Life running at 30 FPS on a Nokia N95
#75Earlier quoted context omitted.
There is an open Half-Life 1 SDK on Valve's GitHub [1], not sure if it's missing something regarding the engine. [1] https://github.com/ValveSoftware/halflife
Yeah that's just the game logic which has been out since 1999. The rendering/networking/animation/UI/sound etc stuff is all still closed source (though apparently there is a leak from a Counter-Strike Online developer circulating among private hands - some code was contributed to Xash3D which perfectly implemented a non-trivial scripting system which was suspicious enough that it was removed).
Re: Developer gets Half-Life running at 30 FPS on a Nokia N95
#76Earlier quoted context omitted.
Tell you what though, I would jump on a modern N95. I only really want a basic phone with a good camera, and sure, Python. Only need LTE and a thinner form factor.
Have you checked the fair phone?
Re: Developer gets Half-Life running at 30 FPS on a Nokia N95
#77Earlier quoted context omitted.
What is the purpose of refurbishing old phones like this? Is it just to sell to enthusiasts/collectors? In most of the world, 3G has been shut down and 2G is either already shut down or in the process of being shut down, so you wouldn't be able to get much practical use out of the phone.
Tell you what though, I would jump on a modern N95. I only really want a basic phone with a good camera, and sure, Python. Only need LTE and a thinner form factor.
Re: Developer gets Half-Life running at 30 FPS on a Nokia N95
#78Re: Developer gets Half-Life running at 30 FPS on a Nokia N95
#79As for the HL1 port: I love it, always wanted an N95 (I had an N80ie that I loved), and these sorts of retro experiments are always a joy to read about.
Re: Developer gets Half-Life running at 30 FPS on a Nokia N95
#80Holy sh*t Tom’s Hardware has gone downhill. Every advert snuck past both my Pi-Hole and my iOS filters, and it even tried forcing a file download on site open on my iPhone. As for the HL1 port: I love it, always wanted an N95 (I had an N80ie that I loved), and these sorts of retro experiments are always a joy to read about.