Earlier quoted context omitted.
The same thing happened when figma made it easier make prototypes that looked real and people stopped doing low fidelity mockups. Everyone understands that a wireframe isn’t done yet and it’s easy to change at that phase.
This I believe is lowkey one of the core ways design broke at tech companies. There are other big ones, design (really product) is broke deeply, but once mockups became easy we stopped having discussions about information architecture and UX. We're talking about whether we think this looks nicer in blue or green. Happened before Figma, but Figma really grew it. The designers that tried to hold onto wireframes (or wen…
I remember discussions over relative easy of use of gray box wireframes... and that led to better products.
Now I've got designers vibing monstrosities that would have fit right in in the Flash era, I guess in order to draw even nicer rectangles now that execs than wave at AI and get a design.