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Apple Has Given Up on the Vision Pro After M5 Refresh Flop

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Re: Apple Has Given Up on the Vision Pro After M5 Refresh Flop

#71
post #67

Vision Pro is at least 10 to 15 years ahead of its time. Had they done it in 2033+, the tech would have been a lot better and affordable. But even then I doubt it will be successful.

Hardly. Despite the superior innards, it’s a sidegrade at best from the Meta Quest. I can’t believe it shipped with zero focus on games and a completely hobbled SDK.

Re: Apple Has Given Up on the Vision Pro After M5 Refresh Flop

#72

A lot of comments on this talking about how an AR/VR product would never make it but I think a lot of people fail to understand just how badly Apple failed to meet existing VR/AR developers where they are. Apple told us all to learn Swift and port our projects or pay thousands of dollars in Unity licensing costs to ship our existing projects to the new platform. Was incredibly heartbreaking to realize I simply can't…

>"Apple failed to meet existing VR/AR developers where they are. Apple told us all to learn Swift and port our projects or pay thousands of dollars in Unity licensing costs to ship our existing projects to the new platform." The thing is there's still no actual platform for AR, and Apple took probably the very best shot at giving us one. Your other options are Meta's pile of React garbage "Horizon OS", or Android...…

More than the Android problem, Meta has shat the bed over and over again on their MDM solutions- it's really hard to sell any company on experimenting with headsets when there aren't good ways to manage them.
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