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Show HN: Soundslice – YouTube + synced guitar tabs + HTML5

soundslice.com

71–80 of 126 posts

Re: Show HN: Soundslice – YouTube + synced guitar tabs + HTML5

#71

Dude this rules awesome job! Only issue for me is that even in 1/2 speed its moving to fast for my eyes to focus on the numbers. So what I need is to have the lines separated like musical notation so that I can look down and read ahead and see the next line coming, without the numbers moving, so my eyes can focus. Pretty much everyone that reads music/tabs reads ahead of where they are actually playing its probably s…

If you zoom out, it's easier to see what's going on (although the numbers run together in the example given). I think a different default zoom for the demo might be helpful.

Ahh yes thanks for the tip, this does make it a lot easier how foolish of me for not trying to zoom! The only issue I have now is that when you zoom out its harder to see the timing but perhaps thats more a problem with tabs then the implementation.

Re: Show HN: Soundslice – YouTube + synced guitar tabs + HTML5

#72

On Chrome 25.0.1323.1 dev on OSX the Youtube video is completely broken, just slightly off horizontal stripes of colour. I doubt anyone else is getting that, but you might get bug reports about it.

My nexus 7 didn't play video at all. The rest of it worked though, and looked awesome!

Re: Show HN: Soundslice – YouTube + synced guitar tabs + HTML5

#74
post #49

A killer feature would be auto-generation of the tab from the audio. Then you'd instantly have tons of content. Does anyone know if this is remotely possible? I messed around briefly with this a while back, and I remember it being very difficult to get a note (much less a chord) from a noisy signal.

Monophonic pitch estimation isn't too hard these days (see e.g. the YIN frequency estimator). Polyphonic pitch detection of even a single instrument is a hard problem. Real music, with multiple instruments, becomes a very challenging unsolved AI problem with current technology.

Translating pitch to a playable guitar tab would even more difficult than the pitch detection. Unlike the piano, the same note can be played in multiple places on the guitar neck. Auto-generating guitar tablature would require not only pitch detection, but some kind of logic that would pick the most appropriate string/fret depending on the surrounding notes/chords.

Re: Show HN: Soundslice – YouTube + synced guitar tabs + HTML5

#75
It's cool, but it's got some usability issues for "playing along" unless you already know the chords, etc. The 1/2 time was also pretty choppy for me.

Rocksmith [1], which can be described as Guitar Hero for real guitars and basses, does a pretty nice job with the UI, difficulty levels and such. It would be cool to see a more open version of Rocksmith where you could load up tabs/songs on demand.

For reference, I wouldn't pay for Soundslice, but I have already shelled out $100+ on Rocksmith (Game, Bass expansion, songs, cords, guitars, etc) and am willing to shell out more (Ex: A Rush Pack just came out I believe.)

[1] http://www.youtube.com/watch?feature=player_embedded&v=k...

Re: Show HN: Soundslice – YouTube + synced guitar tabs + HTML5

#76

Great work! Some things I'd like to see: - Ability to loop sections of a song. - An easy way to restart the current song from beginning. - And, because I'm not great... Slower than half-speed playback. Thanks for providing a great service!

Looping is in there already, i believe.

Re: Show HN: Soundslice – YouTube + synced guitar tabs + HTML5

#78
post #67

This is really great, I was going to post to ask for just 4 strings, but I suppose people can just reuse the bottom 4 guitar ones for bass? Hope this takes off, really well done!

I asked Adrian via twitter, and bass (as well as standard notation) tracks are planned for the future.
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