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macOS 27 won’t be supporting Intel anymore

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Re: macOS 27 won’t be supporting Intel anymore

#71

Wow and darn I guess last support update to fully depreciate intel MacBooks. Used prices already are cratered. They are great heavily supported Linux machines though. They work out of the box gorgeously with numerous distros and being usbc is nice. For $100-200 for a mint condition model, it isn’t so bad.

>They are great heavily supported Linux machines though. Since the release of Touch Bar based Macs (which contain apple silicon) this has not been the case. The Macs that are well supported by linux and work very well were abandoned long time ago.

He explicitly said Intel Macs - which are great Linux machines if you can accept the performance.

Would the M* be much better? Obviously, but that's not (yet) in the cards.

Re: macOS 27 won’t be supporting Intel anymore

#73

Maybe Microsoft will finally update the Minecraft launcher to support Apple Silicon. Last I looked they tried to close the bug report, someone reopened it, then there was a system migration and I lost track of it. It’s almost like they did the work to get the actual game running on Apple Silicon, but installed Rosetta in the process, then just forgot about the launcher. I always refused to install Rosetta on my Mac,…

Do people even use the Microsoft launcher on Mac? Everyone I know (which may say more about me than the market) uses a third-party launcher.

Re: macOS 27 won’t be supporting Intel anymore

#74
post #51

Earlier quoted context omitted.

I have a MacBook from 2017 and and m3 air today. For day to day tasks there is no difference.

I have a MacBook Pro from 2016 and an M4 Pro from last year. There is a night and day difference. I think "M series chips are no better than ten year old Intel chips" is a take that would be somewhat difficult to sustain, given the data.

[flagged]

Re: macOS 27 won’t be supporting Intel anymore

#75

Earlier quoted context omitted.

Apple will keep Rosetta 2 support for Intel virtualization. See https://developer.apple.com/documentation/apple-silicon/abou...

Oh yeah, I had forgotten about the weird "games" exception. At least that means they'll keep parts of Rosetta 2 around in the code, but they could also end up doing some weird whitelisting for the specific games they want to support and not let anyone else keep using it.

I suspect they're keeping the translator itself around, but not the x86_64 versions of system libraries

Re: macOS 27 won’t be supporting Intel anymore

#76

Time to share my little side project... https://hyper-linux.app which I hope will continue to be able to rely on the remnants of rosetta.

This looks great, and possibly useful, but I'm curious, what was the main problem you were trying to solve, or what does this enable for you?

Re: macOS 27 won’t be supporting Intel anymore

#77
post #51

Earlier quoted context omitted.

I have a MacBook Pro from 2016 and an M4 Pro from last year. There is a night and day difference. I think "M series chips are no better than ten year old Intel chips" is a take that would be somewhat difficult to sustain, given the data.

[flagged]

The average user cares about their fans going full-blast when running some garbage electron app and their battery life being shit. You're just being dense.

Re: macOS 27 won’t be supporting Intel anymore

#78

Wow and darn I guess last support update to fully depreciate intel MacBooks. Used prices already are cratered. They are great heavily supported Linux machines though. They work out of the box gorgeously with numerous distros and being usbc is nice. For $100-200 for a mint condition model, it isn’t so bad.

>They are great heavily supported Linux machines though. Since the release of Touch Bar based Macs (which contain apple silicon) this has not been the case. The Macs that are well supported by linux and work very well were abandoned long time ago.

Touch Bar predates Apple Silicon and most AS models do not have a Touch Bar.

Re: macOS 27 won’t be supporting Intel anymore

#79
post #14

Wait, so.. how are we supposed to test Intel builds of our macOS apps from now on? I get it that macOS has to evolve, but that doesn't mean all apps have to drop Intel support at the same time. On hardware-level apps like my Lunar app I have plenty #if arch(arm64) because some features like reading the brightness nits or reading ambient light is different or completely missing based on the architecture. I need to tes…

> like my Lunar app

Oh hey! Thanks for making this. I've been running this app for a while now, between one and two years. Very much something that I rely on and appreciate.

Re: macOS 27 won’t be supporting Intel anymore

#80

Earlier quoted context omitted.

Oh yeah, I had forgotten about the weird "games" exception. At least that means they'll keep parts of Rosetta 2 around in the code, but they could also end up doing some weird whitelisting for the specific games they want to support and not let anyone else keep using it.

I suspect they're keeping the translator itself around, but not the x86_64 versions of system libraries

No, those need to stay (at least the ones needed to run the targeted "old unmaintained games"). What can go is all the x86_64 slices of system binaries (i.e. bash, perl, etc etc)
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