Earlier quoted context omitted.
> On Remotion, yeah, not sure it's the right fit, but honestly the sheer capability of models at writing code these days has surprised me. Just to clarify I still think code-driven graphics is the correct approach, but in my case I opted for a different library with a more powerful imperative API. > Also noticed they have an experimental client-side rendering version built on mediabunny Yes, I've tried it out, it was…
> in my case I opted for a different library with a more powerful imperative API. would you mind sharing the name?
It's not really designed for the animation code to be dynamically changed on the fly, but I've hacked together this feature in my fork.