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I pitched a roller coaster to Disneyland at age 10 in 1978

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Re: I pitched a roller coaster to Disneyland at age 10 in 1978

#71
post #65
post #48

Now, with a tear in my eye, I wanna know about Tom. I hope this post gets to him somehow.

https://disney.fandom.com/wiki/Tom_Fitzgerald He had just joined WED the same year he sent that reply (1979). Worked there until 2020 in various leadership roles. Seems to have been particularly involved in the making of EPCOT. A web search shows all kinds of interesting interviews etc.

He sent the letter in April 1979! He was only 3 months into the job.

Re: I pitched a roller coaster to Disneyland at age 10 in 1978

#72

At age 13 I pitched a candy idea to Mars Bars as part of a school project to write business letters. I loved Snickers at the time but was tired of unwrapping so many fun-size ones from Halloween. I told them something like - “you should just put the fun-size candies in a big resealable bag, so people can eat as much as they want without dealing with the wrappers. You can call them unwrapped minis. All you have to do…

8 months later sounds too short to have taken your idea, I'm guessing launching a product at Mars scale takes like 2 years. This is probably why the always say they cannot take ideas sent by external people... but on the other hand if this came from the CEO, probably could be fast tracked. So 80/20. Do you remember who was the CEO?

Only vaguely related, but the Mars family lived in neighboring River Forest and the factory was just north of me in Galewood (it is shutting down or already shut down and the property is planned for redevelopment, but the neighboring Metra station is named “Mars” which means that in Chicago you can take a commuter train to Mars). Sadly the Mars estate was apparently torn down to be replaced with a pair of bland McMansions.

Re: I pitched a roller coaster to Disneyland at age 10 in 1978

#73

These letters matter a lot to kids. I sent my video game idea to Nintendo as a little kid and I had the same reaction seeing that envelope from Nintendo in the mailbox addressed to me. I think it was also a bit more special pre-internet as these companies felt a bit more magical and mysterious. You can only read about them through video game magazines and see their names in the credit scenes at the end of the games.…

In sixth grade language arts class we wrote letters and there were rumors that some companies, if you sent them letters saying you liked their product would send you coupons for free candy/chips/soda/etc.

Re: I pitched a roller coaster to Disneyland at age 10 in 1978

#74
post #65

Earlier quoted context omitted.

https://disney.fandom.com/wiki/Tom_Fitzgerald He had just joined WED the same year he sent that reply (1979). Worked there until 2020 in various leadership roles. Seems to have been particularly involved in the making of EPCOT. A web search shows all kinds of interesting interviews etc.

He sent the letter in April 1979! He was only 3 months into the job.

Classic, have the new guy deal with the fan mail.

Re: I pitched a roller coaster to Disneyland at age 10 in 1978

#75
post #70
post #16

Earlier quoted context omitted.

What was the reason? Anything beyond concerns over ownership of the ideas, characters, etc. (which I presume is the boilerplate legalese)? Did they even admit to reading your letter?

When I visited the Warner Bros studios, they had a huge pile of paper in a corner, representing all the unsolicited ideas they receive. They told us they took care to not even read the manuscripts. I don't remember if they return them unopened or destroy them, but otherwise if the ideas from the manuscript end up in one of their productions, they open themselves to legal trouble. It may happen even if it is a coincid…

Yeah, movies are kind of weird like that. If I steal your idea for a novel (but not your words), you can call me out as an asshole but you don’t have any legal recourse, but if the same thing happens with a movie, apparently it is possible to sue and actually win significant damages.

Re: I pitched a roller coaster to Disneyland at age 10 in 1978

#76

These letters matter a lot to kids. I sent my video game idea to Nintendo as a little kid and I had the same reaction seeing that envelope from Nintendo in the mailbox addressed to me. I think it was also a bit more special pre-internet as these companies felt a bit more magical and mysterious. You can only read about them through video game magazines and see their names in the credit scenes at the end of the games.…

I so much wish we could all get together as engineers and make a site where kids can write to and send videos etc on and we just praise them and tell them their ideas are good as a community.

Isn't that what happens when they post their projects on HN?

Re: I pitched a roller coaster to Disneyland at age 10 in 1978

#77
post #17

I remember sending a letter to Google in 2003? 2004? (I was 13 years old) with my idea. It explained that my mom asks questions to Google instead of using keywords (remember how using the right keywrods was a skill and could affect the results a lot?), and they should fix that. I event included some PHP code to explain how they could parse the input in question format and convert it to keywords, using regular express…

I remember getting on the gmail beta as a middle schooler and sending feedback. They implemented three of "my ideas" and called them the "Most requested features" each time, so I figured I was the only one sending in feedback lol.

Re: I pitched a roller coaster to Disneyland at age 10 in 1978

#79

These letters matter a lot to kids. I sent my video game idea to Nintendo as a little kid and I had the same reaction seeing that envelope from Nintendo in the mailbox addressed to me. I think it was also a bit more special pre-internet as these companies felt a bit more magical and mysterious. You can only read about them through video game magazines and see their names in the credit scenes at the end of the games.…

At first, I was thinking you received a cease and desist :D

Re: I pitched a roller coaster to Disneyland at age 10 in 1978

#80
post #63

At age ~11, I sent a MSPaint design of a phone with two SIM cards that you could switch between physically on a phone. I sent it to Nokia over email :-D. They didn't respond. Dual SIM phones apparently became a thing that same year: https://en.wikipedia.org/wiki/Dual_SIM#:~:text=The%20first%2... Not originally by Nokia, though.

Back when SIM cards were relatively new (and credit-card sized) ca 1997 or so, the vision was that you would plug your SIM card into a landline phone to be able to make/receive calls there. I was working for Motorola at the time and I remember coming up with a couple ideas that I never shared with anyone because I didn’t know who/how.

The first was essentially the iPhone but with a palm pilot type touch screen, the other was a PCMCIA card (which were also much larger back then) that you could put your SIM card into and plug into your laptop to be able to make calls or send/receive faxes on the computer.

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