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Warcraft III Peon Voice Notifications for Claude Code

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Re: Warcraft III Peon Voice Notifications for Claude Code

#73
post #46

I love this idea, but I really wish it were Warcraft II voices.

Oh my god https://www.youtube.com/watch?v=iqGUbvj-Krg

Wow. I had a visceral reaction to the “we’re being attacked!” clip. Haven’t heard that for a long time, but it still got my heart racing.

Re: Warcraft III Peon Voice Notifications for Claude Code

#77
post #61

I love this idea, but I really wish it were Warcraft II voices.

Extremely easy to do with sound recording software or youtube mp3 downloaders. Takes a little imagination and makes programming less onerous in a deviate kind of way.

Showing my age here, but the original samples are available too, and in MP3 or WAV format - they're in the installation directory of the game (in case of StarCraft and W3, hidden in a weird pseudo-ZIP data file (used to call it "Virtual File System")). That's where we sourced them from to set them as system sounds, back when Windows versions were still in four digits.

If you're enough of a fan to want to use these voices, chances are you still have the original installation media (or original bootleg copy) somewhere around the house :).

Re: Warcraft III Peon Voice Notifications for Claude Code

#80
post #6

Everything in AI is built on copyright infringement, so redistributing Blizzard assets while slapping an MIT license on everything is par for the course.

To be fair, MIT is correctly applied to the source code. Voice resources are of course licensed and copyrighted under other terms.

This is the reason why there is a distinction between "Declared license" and "Concluded license".

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