I’m surprised that H264 I-frame only compresses less than JPG. Maybe because the basic frequency transform is 4x4 vs 8x8 for JPG?
We replaced H.264 streaming with JPEG screenshots (and it worked better)
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Re: We replaced H.264 streaming with JPEG screenshots (and it worked better)
#72webp is smaller than jpeg https://developers.google.com/speed/webp/docs/webp_study ALSO - the blog author could simplify - you don't need any code at all at the web browser. The tag automatically does motion jpeg streaming.
Re: We replaced H.264 streaming with JPEG screenshots (and it worked better)
#73The standard supports adaptive bit rate playback so you can provide both low quality and high quality videos and players can switch depending on bandwidth available.
Re: We replaced H.264 streaming with JPEG screenshots (and it worked better)
#74Earlier quoted context omitted.
1Mbps for video is rule of thumb I use. Of course that will depend on customer expectations. 500K can work, but it won’t be pretty.
For normal video I think that's a good rule of thumb. For mostly-static content at 4fps you can cut a bunch more bitrate corners before it looks bad. (And 2-3 JPEGs per second won't even look good at 1Mbps.)
Re: We replaced H.264 streaming with JPEG screenshots (and it worked better)
#75> The constraint that ruined everything: It has to work on enterprise networks. > You know what enterprise networks love? HTTP. HTTPS. Port 443. That’s it. That’s the list. That's not enough. Corporate networks also love to MITM their own workstations and reinterpret http traffic. So, no WebSockets and no Server-Side Events either, because their corporate firewall is a piece of software no one in the world wants and…
Corporate IT needs to die.
Wherever Tech is a first class citizen and seat at the corporate table, it can be different.
Re: We replaced H.264 streaming with JPEG screenshots (and it worked better)
#76> The constraint that ruined everything: It has to work on enterprise networks. > You know what enterprise networks love? HTTP. HTTPS. Port 443. That’s it. That’s the list. That's not enough. Corporate networks also love to MITM their own workstations and reinterpret http traffic. So, no WebSockets and no Server-Side Events either, because their corporate firewall is a piece of software no one in the world wants and…
Unless the corporation is 100% in-office, I’d wager they do in fact make exceptions - otherwise they wouldn’t have a working videoconferencing system.
The challenge is getting corporate insiders to like your product enough to get it through the exception process (a total hassle) when the firewall’s restrictions mean you can’t deliver a decent demo.
Re: We replaced H.264 streaming with JPEG screenshots (and it worked better)
#77webp is smaller than jpeg https://developers.google.com/speed/webp/docs/webp_study ALSO - the blog author could simplify - you don't need any code at all at the web browser. The tag automatically does motion jpeg streaming.
… and JPEG XL is smaller than WebP.
Re: We replaced H.264 streaming with JPEG screenshots (and it worked better)
#78edit: Thanks for the answers! The consensus is that PNG en/de -coding is too expensive compared to jpeg.
Re: We replaced H.264 streaming with JPEG screenshots (and it worked better)
#79> The constraint that ruined everything: It has to work on enterprise networks. > You know what enterprise networks love? HTTP. HTTPS. Port 443. That’s it. That’s the list. That's not enough. Corporate networks also love to MITM their own workstations and reinterpret http traffic. So, no WebSockets and no Server-Side Events either, because their corporate firewall is a piece of software no one in the world wants and…
Re: We replaced H.264 streaming with JPEG screenshots (and it worked better)
#80So only plausible thing to do was pre-build html pages for content pages and let load angular’s JS take its time to load ( for ux functionality). It looked like page flickered when JS loads for the first time but we solved the search engine problem.