Does anger count?
Craft software that makes people feel something
71–80 of 192 posts
Re: Craft software that makes people feel something
#72Earlier quoted context omitted.
> The purpose of software for other people is not to make them go 'wow'; it's to help them with their jobs to be done. Aside from where you've only duplicated something that already exists (in which case why bother?), what kind of software would you be able to create to help me do my job that wouldn't also make me go 'wow'? Any part of my job that I lack tools to help me with are the parts that seem impossible to hav…
> Aside from where you've only duplicated something that already exists (in which case why bother?) If we had stopped reiterating on the wheel our cars would drive on wooden logs.
But if you release a wheel today, same as any other wheel you can already buy, don't expect much fanfare.
Re: Craft software that makes people feel something
#73Re: Craft software that makes people feel something
#74Earlier quoted context omitted.
I'm very much for people open-sourcing their projects in terms of releasing the source code. Just don't accept patches or whatever, keep the repos closed
Unfortunately, and I think to great overall harm, GitHub does not let you disable many of the collaboration features. I was just having a discussion today with someone who would be fine open sourcing their code, but is uninterested in any contributions, questions, or community interaction. Since GitHub won’t allow that, their options are to host it somewhere themselves where nobody will see it, or just don’t publish…
Re: Craft software that makes people feel something
#75Re: Craft software that makes people feel something
#76> created solely for myself; I never had the intention of making it [...] mainstream This is how many artists have worked. They make something for themself, and one day they show it to someone else ... or they just get the urge to share it more widely, often without the hope that anyone will really be interested. Or they keep it for themself. I think Tolkien is in that group, for example. But don't get the wrong idea…
Re: Craft software that makes people feel something
#77Earlier quoted context omitted.
I'm very much for people open-sourcing their projects in terms of releasing the source code. Just don't accept patches or whatever, keep the repos closed
Unfortunately, and I think to great overall harm, GitHub does not let you disable many of the collaboration features. I was just having a discussion today with someone who would be fine open sourcing their code, but is uninterested in any contributions, questions, or community interaction. Since GitHub won’t allow that, their options are to host it somewhere themselves where nobody will see it, or just don’t publish…
Re: Craft software that makes people feel something
#78> created solely for myself; I never had the intention of making it [...] mainstream This is how many artists have worked. They make something for themself, and one day they show it to someone else ... or they just get the urge to share it more widely, often without the hope that anyone will really be interested. Or they keep it for themself. I think Tolkien is in that group, for example. But don't get the wrong idea…
> This is how many artists have worked. They make something for themself, and one day they show it to someone else That model depended on personal wealth or (more often) patronage. Because the supply of wealthy patrons was limited, it meant that you had fewer artists pursuing their visions. Everyone else needed to find menial jobs. Now, we democratized access to patronage, but it means that to support yourself, you n…
"They make something for themself, .."
For the vast majority of people this means doing it on the side, in addition to their day-job. I've known a lot of artists in my time and we all have day jobs. You do art for yourself because you love to create, not expecting to make any significant money on it.
Re: Craft software that makes people feel something
#79Earlier quoted context omitted.
> Aside from where you've only duplicated something that already exists (in which case why bother?) If we had stopped reiterating on the wheel our cars would drive on wooden logs.
Of course, a wheel doesn't duplicate a wooden log. The wheel most certainly 'wow'-ed people when it was first introduced. But if you release a wheel today, same as any other wheel you can already buy, don't expect much fanfare.
Also if I'd dive into how F1 wheels are made, I'd expect I learn stuff that is fascinating and far from boring.
Re: Craft software that makes people feel something
#80Earlier quoted context omitted.
Of course, a wheel doesn't duplicate a wooden log. The wheel most certainly 'wow'-ed people when it was first introduced. But if you release a wheel today, same as any other wheel you can already buy, don't expect much fanfare.
My point (and that of the previous poster) is that "wow" isn't required as an initial property to do anything. Pretty sure the dude who made the first wheel just did something that was useful for him in that situation. He didn't think how he could do something to impress his peers. He maybe wasn't even aware he made the first wheel or something innovative. Also if I'd dive into how F1 wheels are made, I'd expect I le…