Unreal Tournament 2004 is back
71–80 of 208 posts
Re: Unreal Tournament 2004 is back
#72Re: Unreal Tournament 2004 is back
#73Many moons ago I worked with an individual whose wife was employed in marketing by a large well known video game company involved around UT. One day he came into the office and brought a load of leftover UT swag and it was a feeding frenzy. I still have and wear my long sleeve black UT embroidered tee and as a point of fact I just wore it again last week. Looking forward to the progress on this effort as an old head UT fan still.
Re: Unreal Tournament 2004 is back
#74I'm still playing ut99 GOTY with my son (yeah, I'm that old)... and nothing else matterrrrrrrrrrrr
Re: Unreal Tournament 2004 is back
#75UT99>
Re: Unreal Tournament 2004 is back
#76I have a special place in my heart for UT2004 because it was one of the very few games that had an official native Linux version at the time. I think I enjoyed the fact that it was running on Linux more than I enjoyed the game itself.
Re: Unreal Tournament 2004 is back
#77One thing I missed from Unreal Tournament, which too few other games adopted IMHO, was the concept of mutators. Effectively server-level mods which, as the name implied, mutated the gameplay in some way. There were silly ones like the one making your characters head larger for each kill, and those which made it just different like low gravity, and so on. It was also relatively easy to make your own, thanks to UnrealS…
Re: Unreal Tournament 2004 is back
#78I have a special place in my heart for UT2004 because it was one of the very few games that had an official native Linux version at the time. I think I enjoyed the fact that it was running on Linux more than I enjoyed the game itself.
Yes! I remember at the time I had just gotten linux to reliably work on my dual Opteron workstation so that I could migrate away from Win2K64. UT2K3 and UT2K4 were just about the only games I could run because Wine didn't work very well back then. In retrospect, I have a much greater appreciation for Windows 2000. User experience was really front and center in a way that we seem to have gotten away from since Web 2.0…
Re: Unreal Tournament 2004 is back
#79I'm still sad that Epic Games axed UT4 (2014).
Re: Unreal Tournament 2004 is back
#80One thing I missed from Unreal Tournament, which too few other games adopted IMHO, was the concept of mutators. Effectively server-level mods which, as the name implied, mutated the gameplay in some way. There were silly ones like the one making your characters head larger for each kill, and those which made it just different like low gravity, and so on. It was also relatively easy to make your own, thanks to UnrealS…
Multi Theft Auto (another GTA multiplayer mod, still alive today) allowed for similar things. And so did the source games (Counter Strike, HL2: DM, Day of Defeat, etc.).