Micron Announces Exit from Crucial Consumer Business
71–80 of 407 posts
Re: Micron Announces Exit from Crucial Consumer Business
#72I'm half joking but if this AI boom continues we're going to see Nvidia exit from consumer GPU business. But Jensen Huang will never do that to us... (I hope)
Re: Micron Announces Exit from Crucial Consumer Business
#73Re: Micron Announces Exit from Crucial Consumer Business
#74> This decision reflects Micron’s commitment to its ongoing portfolio transformation and the resulting alignment of its business to secular, profitable growth vectors in memory and storage. By concentrating on core enterprise and commercial segments, Micron aims to improve long-term business performance and create value for strategic customers as well as stakeholders. What the fuck does "secular" even mean in this co…
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Re: Micron Announces Exit from Crucial Consumer Business
#75I'm half joking but if this AI boom continues we're going to see Nvidia exit from consumer GPU business. But Jensen Huang will never do that to us... (I hope)
There is a couple reasons why Jensen won't take off the gaming leather jacket just yet: 1. Gaming cards are their R&D pipeline for data center cards. Lots of innovation came from gaming cards. 2. Its a market defense to keep other players down and keep them from growing their way into data centers. 3. Its profitable (probably the main reason but boring) 4. Hedge against data center volatility (10 key customers vs mil…
Re: Micron Announces Exit from Crucial Consumer Business
#76All the samsung ones I've tried have died within a year. Fast until they died I suppose.
Any recommendations for nvme in a post-micron world?
Re: Micron Announces Exit from Crucial Consumer Business
#77I'm half joking but if this AI boom continues we're going to see Nvidia exit from consumer GPU business. But Jensen Huang will never do that to us... (I hope)
Might almost be a good thing, if it means abandoning overhyped/underperforming high-end game rendering tech, and taking things in a different direction. The push for 4K with raytracing hasn't been a good thing, as it's pushed hardware costs way up and led to the attempts to fake it with AI upscaling and 'fake frames'. And even before that, the increased reliance on temporal antialiasing was becoming problematic. The…
Re: Micron Announces Exit from Crucial Consumer Business
#78Micron leadership probably just heard about Roko's basilisk.
Re: Micron Announces Exit from Crucial Consumer Business
#79Earlier quoted context omitted.
Should countries have a upper limit on the ratio of server:client memory supply chain capacity? If no one can buy client hardware to access the cloud, how would cloud providers survive after driving their customers to extinction? It shouldn't be possible for one holding company (OpenAI) to silently buy all available memory wafer capacity from Samsung and SK Hynix, before the rest of civilization even has the opportun…
We can prevent this from happening by enforcing 100-year-old antitrust laws.
The simpler solution is a tax on scale -- a graduated corporate revenue tax, aggregated across any group of entities which meet the common control [1] criteria. Then it's just a tax, and you simply have to collect it. Very little wiggle room.
If splitting your company in half wouldn't impair any of its lines of business, the CEO has a powerful financial incentive (lower tax rates on the two halves) to do so.
Re: Micron Announces Exit from Crucial Consumer Business
#80I'm half joking but if this AI boom continues we're going to see Nvidia exit from consumer GPU business. But Jensen Huang will never do that to us... (I hope)
Might almost be a good thing, if it means abandoning overhyped/underperforming high-end game rendering tech, and taking things in a different direction. The push for 4K with raytracing hasn't been a good thing, as it's pushed hardware costs way up and led to the attempts to fake it with AI upscaling and 'fake frames'. And even before that, the increased reliance on temporal antialiasing was becoming problematic. The…
Poor RT performance is more a developer skill issue than a problem with the tech. We've had games like Doom The Dark Ages that flat out require RT, but the RT lighting pass only accounts for ~13% of frame times while pushing much better results than any raster GI solution would do with the same budget.