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Nano Banana Pro

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71–80 of 718 posts

Re: Nano Banana Pro

#71
post #12

Cool, but it's still unusable for me. Somehow all my prompts are violating the rules, huh?

In 25 years we'll reminisce on the times when we could find a human artist who wouldn't impose Google's or OpenAI's rules on their output.

Re: Nano Banana Pro

#73
I've tried to repaint the exterior of my house. More than 20 times with very detailed prompts. I even tried to optimize it with Claude. No matter what, every time it added one, two or three extra windows to the same wall.

Re: Nano Banana Pro

#74
post #12

Cool, but it's still unusable for me. Somehow all my prompts are violating the rules, huh?

Can you give us an example?

'athlete wearing a health tracker under a fitted training top'

Failed to generate content: permission denied. Please try again.

Re: Nano Banana Pro

#76
post #12

Cool, but it's still unusable for me. Somehow all my prompts are violating the rules, huh?

Are you asking it to recreate people?

No, and no nudity, no reference images. Example: 'athlete wearing a health tracker under a fitted training top'

Re: Nano Banana Pro

#77

I've had nano banana pro for a few weeks now, and it's the most impressive AI model I've ever seen The inline verification of images following the prompt is awesome, and you can do some _amazing_ stuff with it. It's probably not as fun anymore though (in the early access program, it doesn't have censoring!)

"Inline verification of images following the prompt is awesome, and you can do some _amazing_ stuff with it." - could you elaborate on this? sounds fascinating but I couldn't grok it via the blog post (like, it this synthid?)

Re: Nano Banana Pro

#78
post #71
post #12

Cool, but it's still unusable for me. Somehow all my prompts are violating the rules, huh?

In 25 years we'll reminisce on the times when we could find a human artist who wouldn't impose Google's or OpenAI's rules on their output.

the open-source models will catch up, 100%

Re: Nano Banana Pro

#79

The interesting tidbit here is SynthID. While a good first step, it doesn't solve the problem of AI generated content NOT having any kind of watermark. So we can prove that something WITH the ID is AI generated but we can't prove that something without one ISN'T AI generated. Like it would be nice if all photo and video generated by the big players would have some kind of standardized identifier on them - but now you…

If there was a standardized identifier, there would be software dedicated to just removing it. I don't see how it would defeat the cat and mouse game.

I don't think it will be easy to just remove it. It's built into the image and thus won't be the same every time.

Plus, any service good at reverse-image search (like Google) can basically apply that to determine whether they generated it.

There will always be a way to defeat anything, but I don't see why this won't work for like 90% of cases.

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