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I don’t need a Steam Machine

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71–80 of 283 posts

Re: I don’t need a Steam Machine

#71
post #57

Let me be that guy: we live in a time of collapse, for both the environment and international relationships – do we really need more gaming rigs?

Yes. Because if unrelated industries decide to give up then a theoretical collapse becomes an unavoidable economic collapse. And history has proven that war usually follows economic collapses.

So literally the best thing Valve could do here is carry on like usual.

Re: I don’t need a Steam Machine

#73
post #7

I think the Steam Machine has to succeed for SteamOS on Linux to keep growing, and for the niche of the Linux desktop to become larger. Steam has already failed at this once, and it won’t try a third time. (And Windows is currently at its lowest point, so it’s the perfect opportunity.)

> won’t try a third time

I see no evidence for this, and plenty of evidence to the contrary. Notably, after the initially failed Steam Machines, we now have Steam Deck, Steam Machine Mark II, Steam Frame, Steam Controller Mark II, etc.

And critically, Valve seems to be learning, iterating, and the Steam Deck and Steam Controller Mark II are both much more enjoyable to use than the first Steam Controller.

From their perspective, Valve are otherwise dependent on Microsoft or Apple who see them as competition to squeeze out. Success of the Steam hardware platforms is their only way to change that situation. Therefore all evidence points to Valve continuing to iterate until they find success. They are a private company, so they can afford to do so indefinitely without worrying about pissing off a board or investors.

Re: I don’t need a Steam Machine

#74
post #40

When I first saw the Arduino I didn't see the point - after all there were boards that cost less, did more, and the Arduino IDE seemed very barebones compared to what you could do with GCC and a custom toolchain. Then eventually I saw how much community support, ready made hardware emerged around it, to the point that after a while, not going the Arduino route was a decision you needed to justify heavily. Same thing…

> a comparable desktop experience to the commercial OSes Isn't it alteady comparable? My Linux desktop has almost the same game compatibility that Windows has, and none of the advertising and jank. Gone are the legendary days of xorg.conf. Linux has less problems than Windows now. Support from professional software vendors (Dassault, Autodesk, et al) and Nvidia could be better, admittedly, but these restrictions aren…

> Support from professional software vendors (Dassault, Autodesk, et al) and Nvidia could be better, admittedly, but these restrictions aren't very relevant to me.

I think that's maybe what GP was getting at. If you know how to debug stuff and such then Linux is perfectly serviceable today.

With something like this, between Valve presumably publishing some docs and a big community for a single platform it should become a lot easier for people who are less familiar to search "I got xyz error on my steam box what do I do" and get help they can use. For mass adoption I think that's a big step. And then from there they can start venturing further out, if they want.

Re: I don’t need a Steam Machine

#75
post #2

All of this is true, but Valve is one of the best companies I know and for now, I’ll happily give them money. It’s not about the fact that I’m actually going to use it. It’s about the fact that I want people to keep making things like this. It’s about the fact I want to reward them for not locking it down completely.

I wish I had that kind of money. Making a purchase solely for such reasons is completely out of the question for me. And for most people I'd assume?

[dead]

Re: I don’t need a Steam Machine

#76
I'm doing a Needs-only-November - Non to 'wants'. But this was top of my list of 2026 'wants'.

Your list has hopefully saved me ~300eur thanks. And to add to your list, hopefully it comes non-upgradable, choca full of adverts, forced AI, spyware/root-kit/anti-cheat, mandatory age verified account requirements, and all the other modern essentials to make me never ever want one.

Still, it is kinda cute.

Re: I don’t need a Steam Machine

#77
post #45

What's truly crazy is the VR headset is the same architecture as the Steam Machine. As in, it's a completely open Linux system you can wear on your face . They are literally telling the community to go nuts and hack it and install whatever you want on there. If there's any time for people who believe in open systems and open software to step up and buy the hell out of something, this it it. It will be very interestin…

[dead]

Re: I don’t need a Steam Machine

#78
post #2

All of this is true, but Valve is one of the best companies I know and for now, I’ll happily give them money. It’s not about the fact that I’m actually going to use it. It’s about the fact that I want people to keep making things like this. It’s about the fact I want to reward them for not locking it down completely.

You wouldn't like Valve so much if you explicitly saw the 30% Steam tax, I mean fee, declared every time you bought a PC game on Steam. Imagine if Microsoft did that. +30% for every Windows software. Like iOS. Then Steam games would be +60% rather than +30%.

Re: I don’t need a Steam Machine

#79
post #14

I don't understand the "You can’t buy this without buying the Steam Controller." bit. If you want one, great, if not, it's no more necessary than with any other PC. I've been gaming for ~40 years without ever touching a controller, why would I start now?

This is intended for use in a living room, on a couch, in front of a TV. Keyboards or joysticks are not suited for this.

Re: I don’t need a Steam Machine

#80
Funnily Valve doesn’t need it either to some extent. It’s almost like a pet project. They won’t sell it retail, no ads, so certainly won’t even hurt the sales of Switch 2 and PS5. Mind you the former just sold more than 10m units in less than 6 months.

Secondly Valve makes disgusting amount of money from the lootboxes and the unregulated underage gambling market (estimated billions) which are almost a 0 effort system. Running an API and releasing a new lootbox every 2nd month or so are peanuts compared to the development, manifacturing, and distribution of the Steam Machine

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