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Nearly 90% of Windows Games Now Run on Linux

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Re: Nearly 90% of Windows Games Now Run on Linux

#71
Proton/Wine is so good these days. Rarely have I had an issue running a game in the last 3 or 4 years. Sometimes EA/Ubisoft games that have their own special launchers don't work immediately, but ProtonDB and the Proton GitHub issues are great resources to get them going.

I remember when Cyberpunk 2077 came out it didn't work at first, but the Proton and Glorious Egg Roll devs got it running within a few days. Legends.

Even many games that support native linux run better under wine.

Re: Nearly 90% of Windows Games Now Run on Linux

#73

In terms of compatibility and performance, there is a noticeable increase over the last years since Proton came up. Racing wheels are still not well supported IMO. Although on Linux you can map a racing wheel to any other peripheral and work this around. Another thing is that streaming experience is not as good on Linux as it is on Windows. OBS exists but the whole ecosystem around it is largely not. Still... Linux i…

I have an ordinary logitech G29 (I think). It works uneventfully in all games I tried (including force feedback).

I'll have to retest then, few months ago I had various issues with this.

Re: Nearly 90% of Windows Games Now Run on Linux

#74
post #55

I have a pc I built when the 2080 TI came out. How is Linux support for the supporting drivers for those cards today? The machine is still more than powerful enough for my needs but I haven't used it in a couple years because Windows really is just complete garbage. I'd like to be able to take advantage of new to moderately old hardware without dealing with Windows.

If it helps I used to use a gaming laptop for work that had a RTX 2060 mobile version, I was able to run some recent games like Elden Ring (including mods & online play), and some older but still demanding titles like Witcher 3. All of this without tinkering too much on a oob Ubuntu LTS install (I later switched to popOS because I don't like snaps that much).

Re: Nearly 90% of Windows Games Now Run on Linux

#75
post #44

I'm never going back. If something changes and the only option is Windows or consoles I'll just stop buying new games or take up another hobby. Being able to use sane scripting to solve problems, ZFS snapshots to undo bad mod installs, using the same system for development, and so on is no longer something I'm willing to give up. I've also started amassing a small collection of Cloud Init configs that set up game ser…

Pop OS! With NVIDIA GPU here. Shit just works. When it doesn't, changing the proton version usually fixes it. Way better than Windows.

I must be the one Data Scientist in the world whose PopOS has twice failed to boot after updates. To the point I have give up on it.

My stack is so vanilla (nvidia, python, R) I can’t think what the issue is. Maybe hardware.

Re: Nearly 90% of Windows Games Now Run on Linux

#76
post #56
post #39

Earlier quoted context omitted.

That anecdote goes the other way if you skew towards popular multiplayer games, since those are the ones with anti-cheat. Someone who plays League, Apex, PUBG, and Destiny 2, and was really looking forward to BF6, will be mightily disappointed. You're unlikely to be invested in all of those games, but a pretty large amount of people are very, very invested in at-least one of those, which, unfortunately, makes Linux a…

The death of a server browser and privately owned servers led to this. The whole anti-cheat situation grew from publishers wanting to control the whole experience. Besides, the gaming industry keeps shooting themselves in the foot by only supporting Windows (Mac is a thing too). That is slowly changing, but so many game devs are drinking the Microsoft koolaid they don't even consider using another graphics API other…

Not really sure why you're trying to draw a connection between private servers and anti-cheat, I understand if that's your pet grievance but they really aren't related. Games were already implementing anti-cheat even when server browsers were the norm. The "anti-cheat situation" grew out of cheaters killing multiplayer games. What are you even trying to imply with "wanting to control the whole experience"? Letting your players actually play the game they paid for is a bad thing now? When cheaters are in the game, you do not get to play it in any meaningful sense, and in short order a literal sense as servers rapidly die off. Note that I'm not endorsing kernel anti-cheat, but you didn't say kernel anti-cheat, but instead went on a polemic against the concept of anti-cheat in general.

Re: Nearly 90% of Windows Games Now Run on Linux

#77

Anecdotally, it's way above 90%. I think the only game in the last 2 years I haven't been able to run is battlefield 6. Any game that is reasonably popular has a very good chance of running. Just go to protondb and anything gold and above is generally good to go.

I couldn't run Delta Force [1], due to anti-cheat as far as i can tell.

Shame about Battlefield 6, some of my friends are playing that and it would be fun to join them. Oh well. Fortunately they're mostly still playing Helldivers 2 as well, and that works fine.

[1] https://www.protondb.com/app/2507950

Re: Nearly 90% of Windows Games Now Run on Linux

#78

It's a bit painful hearing all of the success stories on this page. I ran into endless bugs running games under Wine, eventually gave up and bought a vanilla PC just to run Windows for games, and that still gives me endless bugs with most major games, but somewhat less than Linux does. With my level of hardware fu I should stick to consoles, but mods make games accessible to me.

> eventually gave up and bought a vanilla PC What were you trying to run games on before you bought the so called "vanilla" PC?

A random assemblage of parts running Ubuntu, upon which most things that weren't Windows games ran fairly reliably for a decade plus. As far as I can tell nothing challenges a computer like games, except games from an alien OS.

Re: Nearly 90% of Windows Games Now Run on Linux

#79
post #32
post #15

Earlier quoted context omitted.

Yea, all the really popular online games are gonna be in that 10%. All i want is rocket league :( At least tf2 works

Rocket League works just fine for me, via Proton. I have over 4k hours in, each one of them done from Linux. BakkesMod also works, thanks to https://github.com/CrumblyLiquid/BakkesLinux Rocket League has a platinum rating on ProtonDB: https://www.protondb.com/app/252950

Does that include multiplayer? As far as i know, multiplayer was killed a couple years ago, which is actually what i meant by “works on Linux”

Re: Nearly 90% of Windows Games Now Run on Linux

#80
post #60

How are Ubisoft games running on Linux nowadays? I think that is the only thing holding me back honestly.

If it helps I played AC Odyssey w/o issues using Proton GE, the biggest issue for me was that when I launched the game through steam, steam would launch the Ubisoft launcher which then launched the game , so I had to manually close this launcher to prevent having proton running in the bg for too long

It's been a while since I gamed though (2022), but the game ran smoothly on a mobile RTX 2060 card

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