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Meta Superintelligence Labs' first paper is about RAG

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Re: Meta Superintelligence Labs' first paper is about RAG

#71
post #13

Working in big tech it's pretty wild to see how integral AI has become to our work internally, vs the public perception of it. People are NOT prepared.

I've heard of one study that said AI slows developers down, even when they think it's helping. https://www.infoworld.com/article/4061078/the-productivity-p...

It is true sometimes, but other times it saves hours. We're all still in the learning stage of how best to use these new tools, and their capabilities are growing constantly.

Re: Meta Superintelligence Labs' first paper is about RAG

#72

Earlier quoted context omitted.

> Someone has probably studied this There's even a name for it https://en.wikipedia.org/wiki/Goodhart%27s_law

It’s a false law tho. Collapses under scrutiny

Sorry, remind me; how many cobras are there in India?

Re: Meta Superintelligence Labs' first paper is about RAG

#73

Earlier quoted context omitted.

> Someone has probably studied this There's even a name for it https://en.wikipedia.org/wiki/Goodhart%27s_law

It’s a false law tho. Collapses under scrutiny

Could you elaborate or link something here? I think about this pretty frequently, so would love to read something!

Re: Meta Superintelligence Labs' first paper is about RAG

#74

Earlier quoted context omitted.

Why in the world would he want Murati? She has absolutely no technical chops and was not functionally CTO of OpenAI.

Because she was CTO of OpenAI.

Pretty ironic when access to trade secrets and people skills is seen as more important in a technical field than technical competence.

Re: Meta Superintelligence Labs' first paper is about RAG

#75
post #70

Earlier quoted context omitted.

It’s funny. I learnt the hard way that communications/image/signal processing research basically doesn’t care about Computer Architecture at the nuts and bolts level of compiler optimization and implementation. When they encounter a problem whose normal solution requires excessive amounts of computation, they reduce complexity algorithmically using mathematical techniques, and quantify the effects. They don’t quibble…

At some point it becomes difficult to improve the O() complexity. How do you do better that the O(n-squared) of the Transformer, with acceptable tradeoffs? Many big brains in all the big labs are very aware of the importance of algorithmic advances. There is no low hanging fruit, but they're doing their best. Then in parallel to that looking at compiler optimizations, and other higher-level algorithmic innovations su…

Sometimes it's the theory, sometimes it's the engineering, and often it's both.

Re: Meta Superintelligence Labs' first paper is about RAG

#76
post #73

Earlier quoted context omitted.

It’s a false law tho. Collapses under scrutiny

Could you elaborate or link something here? I think about this pretty frequently, so would love to read something!

Metric: time to run 100m

Context: track athlete

Does it cease to be a good metric? No. After this you can likely come up with many examples of target metrics which never turn bad.

Re: Meta Superintelligence Labs' first paper is about RAG

#77
post #62

It's kinda funny, Meta has long had some of the best in the field, but left them untapped. I really think if they just took a step back and stop being so metric focused and let their people freely explore then they'd be winning the AI race. But with this new team, I feel like meta mostly hired the people who are really good at gaming the system. The people that care more about the money than the research. A bit of th…

My theory is that as more people compete, the top candidates become those who are best at gaming the system rather than actually being the best. Someone has probably studied this. My only evidence is job applications for GAFAM and Tinder tho.

Yeah I think this is a general principle. Just look at the quality of US presidents over time, or generations of top physicists. I guess it’s just a numbers game: the number of genuinely interested people is relatively constant while the number of gamers grows with the compensation and perceived status of the activity. So when compensation and perceived status skyrockets the ratio between those numbers changes drastically.

Re: Meta Superintelligence Labs' first paper is about RAG

#78
post #4

Interesting. All developers I know who tinkered around with embeddings and vector similarity scoring were instantly hooked. The efficiency of computing the embeddings once and then reusing as many times as needed, comparing the vectors with a cheap IMO vector embedding is the most important innovation in computing of the last decade. There's something magical about it. These people deserve some kind of prize. The ide…

Vector embeddings are so overhyped. They're decent as a secondary signal, but they're expensive to compute and fragile. BM25 based solutions are more robust and WAY lower latency, at the cost of some accuracy loss vs hybrid solutions. You can get the majority of the lift from hybrid solutions with ingest time semantic expansion/reverse hyde type input annotation with a sparse embedding BM25 at a fraction of the computational cost.

Re: Meta Superintelligence Labs' first paper is about RAG

#79
post #56
post #51

Earlier quoted context omitted.

For just 10% of those money a $100M mathematician can hire 10 $1M mathematicians or a whole math dept in some European university to do the work and the thinking for them and thus beat any pressure while resting and vesting on the remaining 90%.

Sure, but they weren't hired as managers, right?

Ok ok, another $1m/year to hire a manager.

Re: Meta Superintelligence Labs' first paper is about RAG

#80
post #62

It's kinda funny, Meta has long had some of the best in the field, but left them untapped. I really think if they just took a step back and stop being so metric focused and let their people freely explore then they'd be winning the AI race. But with this new team, I feel like meta mostly hired the people who are really good at gaming the system. The people that care more about the money than the research. A bit of th…

My theory is that as more people compete, the top candidates become those who are best at gaming the system rather than actually being the best. Someone has probably studied this. My only evidence is job applications for GAFAM and Tinder tho.

I've spent most of my career working, chatting and hanging out with what might be best described as "passionate weirdos" in various quantitative areas of research. I say "weirdos" because they're people driven by an obsession with a topic, but don't always fit the mold by having the ideal combination of background, credentials and personality to land them on a big tech company research team.

The other day I was spending some time with a researcher from Deep Mind and I was surprised to find that while they were sharp and curious to an extent, nearly every ounce of energy they expended on research was strategic. They didn't write about research they were fascinated by, they wrote and researched on topics they strategically felt had the highest probability getting into a major conference in a short period of time to earn them a promotion. While I was a bit disappointed, I certainly didn't judge them because they are just playing the game. This person probably earns more than many rooms of smart, passionate people I've been in, and that money isn't for smarts alone; it's for appealing to the interests of people with the money.

You can see this very clearly by comparing the work being done in the LLM space to that being done in the Image/Video diffusion model space. There's much more money in LLMs right now, and the field is flooded with papers on any random topic. If you dive in, most of them are not reproducible or make very questionable conclusions based on the data they present, but that's not of very much concern so long as the paper can be added to a CV.

In the stable diffusion world it's mostly people driven by personal interest (usually very non-commericial personal interests) and you see tons of innovation in that field but almost no papers. In fact, if you really want to understand a lot of the most novel work coming out of the image generation world you often need to dig into PRs made by an anonymous users with anime themed profile pic.

The bummer of course is that there are very hard limits on what any researcher can do with a home GPU training setup. It does lead to creative solutions to problems, but I can't help but wonder what the world would look like if more of these people had even a fraction of the resources available exclusively to people playing the game.

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