This is a project of nostalgia and I love all the nostalgic comments.
SGI demos from long ago in the browser via WASM
71–80 of 80 posts
Re: SGI demos from long ago in the browser via WASM
#72Everything 404? Sad
The maintainer changed a path, fixed the code ( https://github.com/sgi-demos/sgi-demos/issues/2#issuecomment... ), but forgot to update the readme. I have submitted a PR. Here are the fixed links with the original commentary: --- Working demos - Buttonfly: https://sgi-demos.github.io/ - Bounce: https://sgi-demos.github.io/sgi-demos/demos/bounce/web/bounc... - Ideas: https://sgi-demos.github.io/sgi-demos/demos/ideas/w…
Re: SGI demos from long ago in the browser via WASM
#73I miss the Barcelona Pavilion walkthrough demo.
Re: SGI demos from long ago in the browser via WASM
#74I wish they had "Tranquility" in there, this was a really nice game on Irix.
Re: SGI demos from long ago in the browser via WASM
#75Wow when i did the jelly demo instantly when it bounced i started hearing super mario 64 noises in my head, so cool. Great work!
Re: SGI demos from long ago in the browser via WASM
#76I had an Onyx back in the day, and I remember one of the demos being a photo of a lion or tiger, and clicking on the photo caused it to warp in three dimensions like a sheet of rubber. Does anyone remember this or am I hallucinating?
yep, this is an SGI demo, but I remember it with a dog, not a tiger :)
Re: SGI demos from long ago in the browser via WASM
#77The first thing I noticed when seeing the SGI demos for the first time is that the menu UI is strikingly similar to the file select screen in Super Mario 64. Of course, Nintendo 64 was developed in partnership with Silicon Graphics, so there's a clear connection, and I'm far from the first to make this observation. Still, I feel as though there must be some untold history where perhaps it was used as a placeholder me…
Re: SGI demos from long ago in the browser via WASM
#78Earlier quoted context omitted.
Was it vroom by any chance? A slot car racing game in space: https://nixdoc.net/man-pages/irix/man6/vroom.6.html Video: https://www.youtube.com/shorts/imguo4oUd-c?app=desktop
Did you actually provide a shorts link? What's the world coming to? At first, I thought maybe it makes sense since it could be updated for mobile. Nope. It immediately changed aspect ratio so it is portrait oriented piece with letter boxing. :face-palm: yet another square peg/round hole example otherwise, looks like it might be fun to play for a few minutes
Re: SGI demos from long ago in the browser via WASM
#79Around 1995 or 1996, a friend said he'd played a speederbike graphics/game demo running on an SGI system at some kind of touring SGI promotional event. I've never been able to find screenshots or video of it, and was hoping it might be included here. No such luck. I don't suppose anyone remembers it?
Was it vroom by any chance? A slot car racing game in space: https://nixdoc.net/man-pages/irix/man6/vroom.6.html Video: https://www.youtube.com/shorts/imguo4oUd-c?app=desktop
e.g. I remember he specifically said you could fly in any direction you wanted, but there was a wall at the edge of the forest, as opposed to it wrapping around or having a non-inmersion-breaking reason for being constrained to the one area.
Re: SGI demos from long ago in the browser via WASM
#80I wish they had "Tranquility" in there, this was a really nice game on Irix.