Earlier quoted context omitted.
> Rust has still lots of work to do to provide any GUI, game engine or GPU framework as ergonomic as C++. Slint, Bevy and no idea what a GPU framework is (even search engines are stumped; they keep recommending Framework laptops). Is it just CUDA? Not gonna lie, what exactly is this mismatch of stuff? How to be C++ in 3001 steps? Ergonomic as C++? That sounds as oxymoronic as "musical as nails on a chalkboard or a ca…
> Slint Where is its equivalent of QGraphicsView? Or QTextDocument? And Slint is probably more mature than any other pure Rust GUI. They, as of now, are little more than toys. Look, I enjoy Rust as well, but be realist.
I wasn't aware having feature parity with was necessary for language to beat C++. I could have sworn Java did it without half of those.
Ultimately it depends what you want to do? Cross platform GUI or winning pointless debates.
If you really want cross platform GUI you pretty much have to use Web based UI. Because Apple is extremely hostile to anything that tries to be native on its platform.