If you've seen this before, it's worth looking at the 2025 roadmap – it's long-term work, a full safety story hasn't been quite figured out (TBD end 2025), and 0.1 is TBD end 2026. About the pace of Rust, although without the active forum that Rust had in its early days. https://docs.carbon-lang.dev/docs/project/roadmap.html What _is_ interesting is that I get the impression that Carbon is being workshopped with the…
> being workshopped with the C++ community Honestly seems like a dubious idea. The C++ community that remains are even more "just get good" than before. They still think UB all over the place is fine.
Some part of it want C++ to be Rust, with a focus on compile-time safety. Others take "C++" literally as "C with extra stuff" and value performance over safety.
Companies like Google are likely to be in the former camp, as for what they are doing, security is critical. Unsurprisingly, Carbon is a Google project.
Video game companies on the other hand are likely to be in the latter camp. Most of the times, security is not as critical, especially for offline games, and memory corruption usually don't go further than a game crash. Tight memory management however is critical, and it often involves raw pointers and custom allocation schemes.