Great article but I was really put off by this bit, which aside from being very condescending, simply isn't true and reveals a lack of appreciation for the innovation that I would have thought someone posting about target triples and compilers would have appreciated:
> Why the Windows people invented a whole other ABI instead of making things clean and simple like Apple did with Rosetta on ARM MacBooks? I have no idea, but http://www.emulators.com/docs/abc_arm64ec_explained.htm contains various excuses, none of which I am impressed by. My read is that their compiler org was just worse at life than Apple’s, which is not surprising, since Apple does compilers better than anyone else in the business.
I was already familiar with ARM64EC from reading about its development from Microsoft over the past years but had not come across the emulators.com link before - it's a stupendous (long) read and well worth the time if you are interested in lower-level shenanigans. The truth is that Microsoft's ARM64EC solution is a hundred times more brilliant and a thousand times better for backwards (and forwards) compatibility than Rosetta on macOS, which gave the user a far inferior experience than native code, executed (sometimes far) slower, prevented interop between legacy and modern code, left app devs having to do a full port to move to use newer tech (or even just have a UI that matched the rest of the system), and was always intended as a merely transitional bit of tech to last the few years it took for native x86 apps to be developed and take the place (usurp) of old ppc ones.
Microsoft's solution has none of these drawbacks (except the noted lack of AVX support), doesn't require every app to be 2x or 3x as large as a sacrifice to the fat binaries hack, offers a much more elegant solution for developers to migrate their code (piecemeal or otherwise) to a new platform where they don't know if it will be worth their time/money to invest in a full rewrite, lets users use all the apps they love, and maintains Microsoft's very much well-earned legacy for backwards compatibility.
When you run an app for Windows 2000 on Windows 11 (x86 or ARM), you don't see the old Windows 2000 aesthetic (and if you do, there's an easy way for users to opt into newer theming rather than requiring the developer to do something about it) and you aren't stuck with bugs from 30 years ago that were long since patched by the vendor many OS releases ago.