Live data from Hacker News

Web Server for AoE 1, 2 and 3 DE supporting LAN multiplayer 100% offline

github.com

71–80 of 98 posts

Re: Web Server for AoE 1, 2 and 3 DE supporting LAN multiplayer 100% offline

#71
post #5

So how can I play AoE 3 the war chiefs online ?

If you're okay buying it then the definitive edition is on sale with active servers and includes War Chiefs among other things. There were some questionable changes to the names of things to make them more politically correct but the game play is better than ever.

The censorship really annoys me. I would've happily paid for the definitive edition (even though I already own the game), but I'm not willing to support a rerelease which changes stuff about the original game like that. If the devs want to make sure their new content is politically correct then fine, but changing the original content isn't cool.

Re: Web Server for AoE 1, 2 and 3 DE supporting LAN multiplayer 100% offline

#72

Awesome to see AoE, and games in general being future proofed. Sad when functionality is lost because someone turned off a server.

As someone who spent an immeasurable amount of time on AOE 2 online multiplayer, it has been a steadily refreshing experiencing the rise of AOE2 DE over the recent years. The game not only received updates that brought in the total civilization count to 50+, but also a ton of visual enhancements and improvements in the overall gameplay and performance. This is nothing short of stunning to see new developments happeni…

It probably won't matter. When I play a "random civ" game with my friends, I always get Vikings. On maps with no oceans.

For real, though, it's really great to see this game continue to live on.

Re: Web Server for AoE 1, 2 and 3 DE supporting LAN multiplayer 100% offline

#73

Earlier quoted context omitted.

As someone who spent an immeasurable amount of time on AOE 2 online multiplayer, it has been a steadily refreshing experiencing the rise of AOE2 DE over the recent years. The game not only received updates that brought in the total civilization count to 50+, but also a ton of visual enhancements and improvements in the overall gameplay and performance. This is nothing short of stunning to see new developments happeni…

It probably won't matter. When I play a "random civ" game with my friends, I always get Vikings. On maps with no oceans. For real, though, it's really great to see this game continue to live on.

Vikings are a very good archer civ, full tree and the free handcart is a top-tier eco-boost.

Re: Web Server for AoE 1, 2 and 3 DE supporting LAN multiplayer 100% offline

#74

Earlier quoted context omitted.

It probably won't matter. When I play a "random civ" game with my friends, I always get Vikings. On maps with no oceans. For real, though, it's really great to see this game continue to live on.

Vikings are a very good archer civ, full tree and the free handcart is a top-tier eco-boost.

I just distinctly remember getting slaughtered by Paladins, and having very few good options to counter.

Re: Web Server for AoE 1, 2 and 3 DE supporting LAN multiplayer 100% offline

#75
post #55

We tried this at a LAN-Party in December and couldn't get it to run. I am happily trying it again for the next LAN-Party. Nice to see development on this project. :-)

Curious what your use case is as opposed to using the official LAN support? For me, I'm trying to get it working completely without internet, ie on a plane. It's so sad to me that built-in LAN requires an internet connection.

Re: Web Server for AoE 1, 2 and 3 DE supporting LAN multiplayer 100% offline

#76
post #6

Bit confused on the webserver aspect of this. Is it just the match making / game broadcast component of AoE multiplayer?

While the game itself runs over LAN, my understanding is LAN play requires internet for 2 reasons:

1. the game connecting to multiplayer services

2. coordination server for the LAN setup itself.

I think this covers #2. #1 appears to be more complicated unfortunately, and involves tricking Steam into thinking you're connected.

Re: Web Server for AoE 1, 2 and 3 DE supporting LAN multiplayer 100% offline

#77

Does anything like this exist for the original Age of Empires games? Battle.Net has "PVPGN" that covers Diablo 2 up through Warcraft 3, and the Westwood Online games (ish) but searching for an AoE equivalent turned up nothing

Check out Voobly. That seems to be a pretty big hub for people playing the original games, I think mostly patched versions of the originals with some nice features.

Re: Web Server for AoE 1, 2 and 3 DE supporting LAN multiplayer 100% offline

#78
post #13

I hope AoE2 lives as long as Chess does. It really is one of the "perfect" games.

I thought about almost this exact thing recently. I hope we're able to keep the best games running forever.

For games that are fun I think you can leave in balance issues and even features-not-bugs. It's trickier for things like netcode bugs that are purely a negative.

Really grateful Id release their source eventually. Really hoping the same will happen for AoE2 someday.

Re: Web Server for AoE 1, 2 and 3 DE supporting LAN multiplayer 100% offline

#79

Earlier quoted context omitted.

As someone who spent an immeasurable amount of time on AOE 2 online multiplayer, it has been a steadily refreshing experiencing the rise of AOE2 DE over the recent years. The game not only received updates that brought in the total civilization count to 50+, but also a ton of visual enhancements and improvements in the overall gameplay and performance. This is nothing short of stunning to see new developments happeni…

It probably won't matter. When I play a "random civ" game with my friends, I always get Vikings. On maps with no oceans. For real, though, it's really great to see this game continue to live on.

The Vikings are an incredible civilization. Berserks are one of my most favorite units. Not sure where they are today, but they totally matched Paladins in terms of attack strength back in the day.

Re: Web Server for AoE 1, 2 and 3 DE supporting LAN multiplayer 100% offline

#80

Earlier quoted context omitted.

Vikings are a very good archer civ, full tree and the free handcart is a top-tier eco-boost.

I just distinctly remember getting slaughtered by Paladins, and having very few good options to counter.

Note that the Viking Pikemen have a lot of extra HP though.
Post reply on HN