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Apple's Software Quality Crisis

eliseomartelli.it

71–80 of 1001 posts

Re: Apple's Software Quality Crisis

#72
post #59
post #7

I would pay a premium for a system that never gets any new features except for bug & security patches. In fact, that's more or less what iOS was for a long time, and I loved every second of it. Once you have a good feature set, you can spend years and years ironing out 100% of the bugs and vulnerabilities and you'd build a rabid fanbase of crotchety tech-saturated users like me. I want something that Just Works.

A side effect of employing tens of thousands of full time people that do product development is that matter how good your product currently is, there is an entire organizational hierarchy that has to justify its existence. The result is that every great product keeps picking up parasitic features and functionality. Intended to add value, but paradoxically removing overall value. There is a fine line between staying a…

Reworked UI's (and also renamed products) are the bane of my tech existence. I think I'm going to learn Emacs, build up the musculature of my C-C and C-X pressing fingers, and live out my days in the terminal.

Re: Apple's Software Quality Crisis

#73
post #4

I drank the "creating products that prioritize user experience over feature checklists" kool-aid back in ~2013 sometime, and got myself a first Macbook when I worked at a software startup the first time. While it certainly gave a more "premium" impression in terms of hardware/UI/UX for the first few years, around 2016 I had to move back to Linux because the software experience and the user experience is just too poor…

Personal pet peeve: CarPlay not pausing what you are playing when you hit the infotainment power button is really dumb.

That's not been my experience. If I hit power off on my volume knob, it's effectively pause to CarPlay. Does your car treat it more like mute?

Re: Apple's Software Quality Crisis

#74
post #27

Anecdotally, Apple Music has deteriorated exponentially for me. iTunes was such a stable, usable piece of software, but I can't get reliable use out of Apple Music for the life of me. It _feels_ like a shoddy Electron app. But that's not fair to the actual Electron (or similar) apps that actually work. For all its many design and product flaws, Spotify actually works.

I love that I had to install a shim service [0] with the same ID as Apple Music's since it can't otherwise be turned off, which was causing Apple Music to appear every time I pressed a media key but had no media playing.

That's the kind of shiesty KPI-boosting tactic I'd expect from Windows, not a machine I paid almost $4000 for. Apple comes installed with a ton of irremovable bloatware and somehow gets a pass.

[0] https://lowtechguys.com/musicdecoy/

Re: Apple's Software Quality Crisis

#75
post #10

Apple had to switch CPU architectures and build their just to make their OS feel as snappy as KDE and Gnome does on mid-tier hardware. I wonder how long it will take until enough technical debt accumulates to a point where Mac OS feels like it drags again. The absolute worst was the transition to SSDs if you were stuck on a hard to upgrade HDD-based Mac. It became super clear that Apple devs stopped caring in the spa…

Mojave made my Mac Mini mid-2015 without an SSD completely unusable.

Re: Apple's Software Quality Crisis

#76

I just don't understand why Apple UI designers hate scroll bars with such a passion. It's probably just me, but I feel that many apps on Apple follows the same pattern. For example checkout and compare the scroll bar experience on ChatGPT website (Chrome) between a Mac-book and a Windows laptop.

Yeah annoys me too.

You can turn them back on everywhere in Settings -> Appearance -> Show scroll bars always.

Re: Apple's Software Quality Crisis

#78
post #4

I drank the "creating products that prioritize user experience over feature checklists" kool-aid back in ~2013 sometime, and got myself a first Macbook when I worked at a software startup the first time. While it certainly gave a more "premium" impression in terms of hardware/UI/UX for the first few years, around 2016 I had to move back to Linux because the software experience and the user experience is just too poor…

I can assure you that if you "went back to linux" you are the furthest thing from the target audience you can be.

Not to downplay your experience, but it is almost certainly not what Apple uses for user feedback.

Re: Apple's Software Quality Crisis

#79
post #31

I would disagree with the conclusion. It sounds like a faulty line of hardware on the M2 Air then. My partner is the IT manager at a school where they have over 1000 iPads (10th gen) deployed with iOS 18 and there are no reported issues like this. We ourselves have iPad Pro M2's without these issues which we both use all day every day. Our kids have 3x 10th gen iPads too. No issues. YMMV but they just work for us and…

But are they using mentioned pencils?

Re: Apple's Software Quality Crisis

#80
post #46

I would bet that the reason for the drop in quality is the focus on delivering features in order to secure promotions and ongoing positive performance reviews.

Yep... same with google...

Make old chat system better (or just maintain it?)... meh boring...

Make new google chat.. talk.. alo.. i mean hangouts? Yep, promotions, bonuses!

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