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A MiniGolf game for Palm OS

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71–80 of 112 posts

Re: A MiniGolf game for Palm OS

#71

Wondering if I could run this on real hardware, I realized I have no idea what happened to my Palm LifeDrive when I changed to Blackberries. I miss that little chunky PDA. It was amazing for its time. https://en.wikipedia.org/wiki/LifeDrive

I just came across my old Palm Tungsten E2 last week while doing some cleaning. If I can also find its charger, I'll report back on running it.

I've come across my box of Palms a few times and had limited success getting them going. Seems they don't like being in storage for almost two decades. Really loved my Palms back then.

Re: A MiniGolf game for Palm OS

#72

I wrote code for PalmOS back around '99. One thing that stands out in my memory is the way that applications were tested. I think it was a feature of the emulator, which would fire events at your software. I forget the details, but if you could make, say, 1,000 events without crashing, it was passable, 10k was good, and 100k was excellent. Well, I thought I was a reasonable competent C++ programmer and I was shocked…

I just had a vision of someone trying to port Rust to PalmOS. Let's hope that never happens.

Re: A MiniGolf game for Palm OS

#76
post #67

Looks great! Have you considered adding a "ball dropping into the hole" animation? In the video, it looks like a new level is loaded as soon as the ball and the whole overlap to a sufficient degree. I think from a user's perspective, it would be much more satisfying to somehow see the ball go in. It would give you more of a sense of achievement before the next level is loaded. What do you think?

I am considering it now, thanks!

Re: A MiniGolf game for Palm OS

#79

Miniature golf was a game I began twice for the Macintosh back in the 1990's but never ended up completing/shipping. I've just recently been trying to recover my nearly 35 year old sources and create disk images for use on an emulator. The first B&W attempt at MiniGolf is here: https://github.com/EngineersNeedArt/SoftDorothy-UnfinishedTa... The second attempt (when I was a better programmer) was in color ... will mak…

I played so much Glider as a kid. This is probably the only opportunity I ever get to say this, so: thank you very much for your games!
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