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Vim Racer

vim-racer.com

71–80 of 87 posts

Re: Vim Racer

#71

Earlier quoted context omitted.

Thats a good point! I'll have a better description by the next release. I'm conflicted about keypress count because I really want the focus to be about speed. VimGolf does a great job of covering those types of puzzles/scenarios. The differentiator here is speed. I'm hoping that I'll be able to do some sort of data analysis on key strokes. An interesting finding might be that www is faster than f . One of my hypothes…

I'm very suspicious of the 1s leaders on the board. F and f are fast (ditto T and t) because , and ; are faster.

There are some things that make the fake scores really obvious.

It's going to be a challenge to protect the leaderboard against fake scores. There weren't a whole lot of them before, but it's starting to increase as the site grows.

Re: Vim Racer

#72

Earlier quoted context omitted.

I've got this feedback quite a few times, so I'm going to bump configurations up on the roadmap. I think proper vimrc configs might be impossible unless I swap out some of my libraries. I should provide the ability to disable relative lines though

I couldn't figure out what targets were either. simple fix is to put am example yellow square in the sentence inline.

Oh that's a great suggestion! I was adding a bit to the description, but I should provide an example too.

Re: Vim Racer

#75
I'd like to play, but the line numbers are following the cursor. Seems like a bug, but am I missing something? I'm not an experienced vim user but I'm normally able to navigate fine (albeit slowly).

(Tried in Chrome and Firefox)

Re: Vim Racer

#76

I'd like to play, but the line numbers are following the cursor. Seems like a bug, but am I missing something? I'm not an experienced vim user but I'm normally able to navigate fine (albeit slowly). (Tried in Chrome and Firefox)

Thats a vim option called relative line numbers.

Re: Vim Racer

#77

Hi, I just engraved myself in the highscore for the jpeg level with 17 seconds. What a lovely competitive game! I had great fun just "shooting from the gut" (no minmaxing, just did the movements i would do "instinctively" to get to the requested position) I particularly cherish the "show me the moves of leaderboard games" feature which hopefully can serve as an educational resource. In regards to how the leaderboard…

Did you use % ? I'm down to 6.5 and I'm being very clunky.

Re: Vim Racer

#78
post #20

I feel like I found a bug but I'm not sure - when I do then Shift +G I don't think the behavior is correct.

I've heard that feedback before, but I couldn't quite understand what was wrong. I'd really appreciate your help in troubleshooting. My understanding is that Shift + G should be absolute positioning, so 12G will bring you to the twelfth line. I do deviate slightly from default VIM in that relative lines are one, so the line count starts at 0, respective to your cursor. Is there a chance that this plays into your expe…

It would be nice to be able to toggle off `:relativenumber`.

Half the Vim users navigate large spaces by doing `42j`; have some thought for the other half that does `142G` :-)

Re: Vim Racer

#79
This is fantastic!

I wish there was a mode where you minimise the keypresses rather than the speed; that way the best solution is Vim golfing rather than fast hjkl'ing.

Quick bug report: the character '`' appears as "Unsupported" in the leaderboard. This is very visible when following Duff's device using marks.

Re: Vim Racer

#80

I'd like to play, but the line numbers are following the cursor. Seems like a bug, but am I missing something? I'm not an experienced vim user but I'm normally able to navigate fine (albeit slowly). (Tried in Chrome and Firefox)

Try this in your local vim: set rnu

Really handy for relative movements like 5j or 12k :)

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