Live data from Hacker News

Apple Reportedly Suspends Work on Vision Pro 2

macrumors.com

71–80 of 83 posts

Re: Apple Reportedly Suspends Work on Vision Pro 2

#71

Earlier quoted context omitted.

OpenXR supports cameras, IR, LiDAR, and LED sensors - everything that the VisionPro has. Whether or not it supports the specific sensors Apple chose is entirely up to Apple.

Great, where's your OpenXR app that takes advantage of the VisionPro's sensors to make a great example of how amazing OpenXR truly is? No? Where's anyone else's?

[flagged]

Re: Apple Reportedly Suspends Work on Vision Pro 2

#72

Earlier quoted context omitted.

[flagged]

That's like saying someone that doesn't use React doesn't know shit about UI/UX. React is just a tool to use, but it's not the only tool. To assume someone not using OpenXR doesn't know anything about VR/AR is myopic at best

[deleted]

Re: Apple Reportedly Suspends Work on Vision Pro 2

#73

Earlier quoted context omitted.

OpenXR supports cameras, IR, LiDAR, and LED sensors - everything that the VisionPro has. Whether or not it supports the specific sensors Apple chose is entirely up to Apple.

Great, where's your OpenXR app that takes advantage of the VisionPro's sensors to make a great example of how amazing OpenXR truly is? No? Where's anyone else's?

[deleted]

Re: Apple Reportedly Suspends Work on Vision Pro 2

#74

Earlier quoted context omitted.

OpenXR supports cameras, IR, LiDAR, and LED sensors - everything that the VisionPro has. Whether or not it supports the specific sensors Apple chose is entirely up to Apple.

Great, where's your OpenXR app that takes advantage of the VisionPro's sensors to make a great example of how amazing OpenXR truly is? No? Where's anyone else's?

Open XR supports sensors like the apple vision pro has. They never said the vision pro supports it.

I don't own one so I can't verify, but the linked Wikipedia article already makes me doubt it can, as safari isn't based on chromium.

I.e YouTube let's you watch immersive 3d 180° videos right in the browser (though very few are available on the platform, as almost nobody got VR headsets). There are also other smaller indie games.

Re: Apple Reportedly Suspends Work on Vision Pro 2

#75
Virtual reality is a "flying car" product category peeking its head up every 10 years.

Also, Tim Cook vacillates like Sundar Pichai. Unlike Steve Jobs, they just don't know what to make or what products to invest in. So they dabble here and there, starting and discontinuing products haphazardly without a clear mission except to pump the stock price by any chicanery necessary.

Re: Apple Reportedly Suspends Work on Vision Pro 2

#77
post #6

I felt like I was committing heresy when I told my friends that the vision pro was unlikely to succeed or at least succeed culturally. I'm sure it will pick up some niches just like the meta headset. The reality is, this is a covid product and covid is over. Regardless of price (outside being extremely cheap) I don't see people even dropping $1500 on this thing. I don't have a single person in my life that has used a…

The Vision Pro was essentially a devkit to send the message that Apple wants devs to think about VR apps.

Apple had 10 years to conjure up a killer app for the vision pro. They've got nothing.

Re: Apple Reportedly Suspends Work on Vision Pro 2

#78
post #6

I felt like I was committing heresy when I told my friends that the vision pro was unlikely to succeed or at least succeed culturally. I'm sure it will pick up some niches just like the meta headset. The reality is, this is a covid product and covid is over. Regardless of price (outside being extremely cheap) I don't see people even dropping $1500 on this thing. I don't have a single person in my life that has used a…

Idk. I own a Meta Quest 3 and this thing is one of the most impressive tech I saw in the last decade. AR on this $500 headset is incredible.

While I’m amazed by the hardware, the thing is totally limited by the software. I mean, the OS is technically pretty good, you are really tricked into thinking the windows are floating in your room and interacting with it is really natural. But you just can’t do shit with it because Meta decided it.

I’m really waiting for something more with the already existing technology, because before I tried it, I didn’t knew it was that advanced and I can see myself be pretty productive with it.

Re: Apple Reportedly Suspends Work on Vision Pro 2

#79

Earlier quoted context omitted.

[flagged]

That's like saying someone that doesn't use React doesn't know shit about UI/UX. React is just a tool to use, but it's not the only tool. To assume someone not using OpenXR doesn't know anything about VR/AR is myopic at best

[flagged]

Re: Apple Reportedly Suspends Work on Vision Pro 2

#80

Earlier quoted context omitted.

OpenXR supports cameras, IR, LiDAR, and LED sensors - everything that the VisionPro has. Whether or not it supports the specific sensors Apple chose is entirely up to Apple.

Great, where's your OpenXR app that takes advantage of the VisionPro's sensors to make a great example of how amazing OpenXR truly is? No? Where's anyone else's?

[flagged]
Post reply on HN