Congrats Mark! Looks like a few HN folks have already used this app in the past. How did you reach out to an audience to build up beta testers? And, more importantly, how do I make sure I'm on people's hit list for beta testing new apps?
Show HN: my Mac app just got fireballed
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Re: Show HN: my Mac app just got fireballed
#72Earlier quoted context omitted.
Thanks, Sean. :) I wrote this up a few weeks ago to help give other developers their own plan B in case of similar difficulties: http://writing.markchristian.org/2012/03/30/make-your-own-ap...
Your projects link is 404. Also no RSS?
Also: RSS where?
Re: Show HN: my Mac app just got fireballed
#73are there any differences in terms of features between the Mac App Store version and the one you can buy directly from your site? curious if the "sandbox" in the Mac App Store caused any file system issues.
I'm also curious about this. Please spill the beans!
In general, the sandbox doesn't cause us any problems, because we already write our temporary data to the proper sandboxed location, and dragging a file into an app is one of the approved sandbox interactions. However, enabling the sandbox DOES break QuickLook icon fetching for some types of objects (most notably volumes, which show up as folders). This seems to be a bug in NSWorkspace that I hope will be addressed in the future.
Re: Show HN: my Mac app just got fireballed
#74Hey Mark, Is this useful on the trackpad? It seem to be about 50% accurate on my magic trackpad when shaking back and forth. Also, what do you mean by "under the mouse?"
If you're having trouble activating it, try drawing small circles with your cursor, rather than just shaking back and forth. Some people find that easier. (That being said, I developed it on a Magic Trackpad, so the shaking does work -- it just depends on your personal mousing style).
I hope this helps. :)
Re: Show HN: my Mac app just got fireballed
#75So... what are you building next? I'd like to buy it. =)
Re: Show HN: my Mac app just got fireballed
#76You might want to consider not having a free trial. I watched the video, was sold, went to click buy, then saw the trial button. Still went to buy, but almost clicked the trial out of habit.
Edit: Wow, 45 seconds later it's already installed and working seamlessly. Took me all of 1.5 seconds to figure out how to shake on a touchpad, and now it feels second nature. I'll repeat, great work and congrats on getting fireballed.
Re: Show HN: my Mac app just got fireballed
#77Earlier quoted context omitted.
I assume that's your voice on there? Great job
Yeah, that's me — and a very high-end microphone that I managed to borrow from someone. ;) The mic made all the difference.
Re: Show HN: my Mac app just got fireballed
#78Hey Mark, Is this useful on the trackpad? It seem to be about 50% accurate on my magic trackpad when shaking back and forth. Also, what do you mean by "under the mouse?"
How about showing the window if I don't move the mouse for 2 seconds instead? That'd be easier and a better UX IMO since it would mimic spring loading.
Re: Show HN: my Mac app just got fireballed
#79Great idea! Just bought it. I previously did workarounds such as dragging an entire chrome tab out to move the picture. Got awkward sometimes. You might want to consider not having a free trial. I watched the video, was sold, went to click buy, then saw the trial button. Still went to buy, but almost clicked the trial out of habit. Edit: Wow, 45 seconds later it's already installed and working seamlessly. Took me all…
The free trial is actually an entire non-App Store version with its own in-app purchase -- I chronicled the experience at http://writing.markchristian.org/2012/03/30/make-your-own-ap... in the hopes of sharing the knowledge with other potential indie devs.