Earlier quoted context omitted.
How is the resolution? I never tried a Vision Pro yet, but that was my main gripe with my Rift. Indeed, IME, the ‶real world″ size of the windows is nothing, it's their angular resolution that is a make or break.
It ranges from okay to not that bad. It’s not as good as the “retina” screens in Apple’s other products. I can definitely see pixels on the device if I’m wearing contacts unlike what most of the early reviewers claimed. But it’s not so bad as to be unusable and you don’t really notice them in most contexts - the main place I notice pixels is using it as a screen for macOS. VisionOS apps are rendered very large by def…
Coding in Vision Pro
71–80 of 465 posts
Re: Coding in Vision Pro
#72> Yet, it is fake, as I am sitting on our top floor, a barely furnished room full of items belonging to a family house with two young kids Define dystopia.
Meh, it's not like everyone has been working from the beach or lakeside up until now. I'd wager it's less dystopian than your current setup staring at the wall of your home or office, maybe with a window to a view of nothing in an office you're forced to drive to.
Re: Coding in Vision Pro
#73> Yet, it is fake, as I am sitting on our top floor, a barely furnished room full of items belonging to a family house with two young kids Define dystopia.
Re: Coding in Vision Pro
#74Any idea how the author was able to have multiple desktop screens? What app is he using for this? I thought it only allowed you to mirror one screen per Mac and from my experience it is quite laggy.
I use the iPad Blink Shell app, it can have multiple windows and renders using the VisionOS UI, making it sharper than mirroring a Mac's display. It helps that I have optimised a great part of my workflow due to me liking tablets. Like others have said, AVP is like strapping an iPad on your head - I happen to like my iPad, too.
Re: Coding in Vision Pro
#75I tried to use the Vision Pro for work, and I'm not sure if it was just my eyes or what, but looking at code inside of that thing was just...exhausting. When I took it off, I looked at my regular monitors with a newfound love. I'd love for this thing to reach it's full potential as this 'work from a mountaintop, but really your garage' device, but I feel like until the resolution gets to the same as existing monitors…
Re: Coding in Vision Pro
#76I tried to use the Vision Pro for work, and I'm not sure if it was just my eyes or what, but looking at code inside of that thing was just...exhausting. When I took it off, I looked at my regular monitors with a newfound love. I'd love for this thing to reach it's full potential as this 'work from a mountaintop, but really your garage' device, but I feel like until the resolution gets to the same as existing monitors…
I think its a PWM issue.
https://appleinsider.com/inside/apple-vision-pro/tips/why-ap...
Re: Coding in Vision Pro
#77Earlier quoted context omitted.
> not suitable for even a few minutes of use Because of lag, or why? Many people work on remote desktop all day long, and I spend my fair share of time in SSH sessions as well. It's not like it improves the experience compared to working locally, but for me it works fine so long as you're within a few hundred kilometers without much jitter. On the VR, the screen should move as you move your head because that position…
You misunderstood, the video passthrough of your surroundings is not good enough. Using the macOS virtual display is fine, there is some noticeable streaming latency, maybe 30ms (that would be solved if it could just take DP over USB-C or Thunderbolt in) but it's suitable for long term use.
Re: Coding in Vision Pro
#78Yes, I am exaggerating a little bit, but frankly coding like this is kinda silly, you don't need this headset to fancy manipulate text presentation when the really important thing, the abstractions, are in your brain.
Re: Coding in Vision Pro
#79I tried to use the Vision Pro for work, and I'm not sure if it was just my eyes or what, but looking at code inside of that thing was just...exhausting. When I took it off, I looked at my regular monitors with a newfound love. I'd love for this thing to reach it's full potential as this 'work from a mountaintop, but really your garage' device, but I feel like until the resolution gets to the same as existing monitors…
I returned mine today after attempting to use it for work for a few hours at a time over the last week. I felt the same eye strain with my Mac as a mirrored display. Zoom calls were cool, but nobody could take the Persona seriously. After a few days the eye strain seemed to get worse and worse, until yesterday it give me such a bad headache I decided that was enough.
This is going to be another of their socially awkward gimmicks like Memojis they will double down until they inevitably fail.
I really feel like Apple actually just doesn’t feel it and every time they’re pushing their weird geeky ideas onto their users they loose a bit of coolness factor. And if kids decide Apple got too cringe, while someone else manages to use that to spin their momentum (think e.g. Nokia respawning riding the 90s sentiment wave), they may actually start to seriously struggle.
Re: Coding in Vision Pro
#80Any idea how the author was able to have multiple desktop screens? What app is he using for this? I thought it only allowed you to mirror one screen per Mac and from my experience it is quite laggy.
I use the iPad Blink Shell app, it can have multiple windows and renders using the VisionOS UI, making it sharper than mirroring a Mac's display. It helps that I have optimised a great part of my workflow due to me liking tablets. Like others have said, AVP is like strapping an iPad on your head - I happen to like my iPad, too.