As a media consumption device it seems really cool, but I don’t see how the 10th or 20th generation version is relevant for daily life or work. Magic Leap spent over $4 Billion on the physics of high definition light onto the retina. There just doesn’t seem to be any way around the reality of the limitations in the AR approach. In 20 years it will still be a bulky headset with battery life limitations preventing the…
Vision Pro Review: Apple's First Headset Lacks Polish and Purpose
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Re: Vision Pro Review: Apple's First Headset Lacks Polish and Purpose
#72Earlier quoted context omitted.
My kid has a VR headset, along with a few of his friends. He certainly uses it but it's a huge exagerration to say that he spends more of his free time in VR than real life. Minecraft / Roblox / Fortnite you could make an argument for maybe (depending on age).
Didn’t say your kid, I said many kids.
Re: Vision Pro Review: Apple's First Headset Lacks Polish and Purpose
#73Earlier quoted context omitted.
What does the version in 2040 look like? We’re 17 years on from the first iPhone, and it’s still the same basic device. Incrementally better every year hasn’t meant any radical changes.
Same as the iPhone: thinner, 4x resolution, much bigger screen (means much larger FOV for the AVP). A budget SE version. I think it's going to become very normalized for consuming movies, TV, and console gaming (2D). Super popular on planes, trains, even car trips for kids.
Re: Vision Pro Review: Apple's First Headset Lacks Polish and Purpose
#74Earlier quoted context omitted.
> Shrinking this technology is all it will take for similar devices to make workstation monitors and gaming consoles completely obsolete. Do people want that? I love playing games in my Quest 2 for an hour or two, or the PSVR2 at my friend's house, but I dread the thought of spending 8+ hours a day in it while I work. No, not just because of the weight, but because I like the feeling of fresh air on my face and sunli…
> There's almost never a situation where I need more than two things visible at once. I feel like I'm taking crazy pills when I point out that OSes have had built-in support for virtual desktops for years now, and that using them to extend your monitor infinitely and switch between them with a single keypress is far more ergonomic than having to crane your neck to see a screen that's not directly in front of you at t…
I’m not saying that other people can’t prefer multiple monitors (I’m definitely in the minority when it comes to programmers), I just don’t understand why they can’t understand my point-of-view.
Re: Vision Pro Review: Apple's First Headset Lacks Polish and Purpose
#75A single Thunderbolt (or HDMI) output. Then it could double as a Mac Mini on a desk. That would help justify about 1k of the total spend. I know it sounds a bit ridiculous, but I think it's less ridiculous than a 3,5k (minimum) face computer that, for most people, will not be getting nearly as much facetime (pun intended) as a normal desktop. One wired output, just one, for the love of God.
You certainly do keep saying it again[0] [0]: https://news.ycombinator.com/context?id=39267923
What does it add to the conversation?
Re: Vision Pro Review: Apple's First Headset Lacks Polish and Purpose
#76A single Thunderbolt (or HDMI) output. Then it could double as a Mac Mini on a desk. That would help justify about 1k of the total spend. I know it sounds a bit ridiculous, but I think it's less ridiculous than a 3,5k (minimum) face computer that, for most people, will not be getting nearly as much facetime (pun intended) as a normal desktop. One wired output, just one, for the love of God.