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More than 75% of Steam games tested are playable or verified on the Steam Deck

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Re: More than 75% of Steam games tested are playable or verified on the Steam Deck

#71
post #54

Which also means they are running on Linux. This is mind-blowing.

From a user's perspective they're running on Linux, though from the games' perspective they're running on Windows, thanks to Proton (based on Wine).

Having written even basic tools in native code for Linux and run into compatibility issues (glibc versions, ugh), I'm not surprised.

Wine is probably the best cross-distro Linux platform, especially for closed source products that don't get compiled for every specific repo. Flatpak/AppImage would also work but that lacks the raw system access that many games depend on (even if that system access is secretly emulated by Wine).

Re: More than 75% of Steam games tested are playable or verified on the Steam Deck

#72
post #7

Earlier quoted context omitted.

The long tail of Steam (PC) games aren't really made for small screens and controllers. For a game to be "verified", it needs to fully support controllers, have readable text on a 8" 1280x800 screen and run well on Deck's hardware using Proton. As more older Steam games went through the process, less % of games actually fulfill those conditions (main reason I'm personally seeing is either "small text" or a launcher t…

Even witcher 3 that's verified have small text. Not too bad but I prefer it to be slightly larger.

It seems like a lot of games that would be green/verified are classed as yellow/playable solely because of small text, which is equivalent to being verified if you use your docked Steam Deck as a cheap gaming PC first and a handheld second.

Re: More than 75% of Steam games tested are playable or verified on the Steam Deck

#73

Earlier quoted context omitted.

I mostly play managemen/city builder style games like Cities Skylines or Factorio. Have you tried any of those types of games and if so what's been your experience?

i doubt the steam deck has enough ram to handle cities skylines, i pretty frequently hit 20 gb on larger populations

That's with mods, right?

If you play vanilla, the Deck's 16GByte should be plenty. Most cities will hit the asset limit long before needing this much RAM.

Re: More than 75% of Steam games tested are playable or verified on the Steam Deck

#75
post #9

For people that own a Steam Deck, how do you like it? And how do you use it? I would like to talk myself into buying one, but I can’t think of a decent use case.

I have had mine since April 2022 so I have ~14 months of usage on it.

It has become the only way I play games now. The single USB-C is great, I plug it into the same dock [a Dell WD19TBS] I use for my work MBP and personal XPS which provides dual screen, keyboard, mouse, Ethernet, additional USB ports, power, etc over a single cable.

I use it any time I'm travelling which can be anything from 20 mins to 15 hours. Depending on which game I'm playing, I can still get ~6 hours of battery in a single charge and it still charges quick enough. It uses the USB Power Delivery 3.0 standard so any >=45 W charger from a phone or battery pack will work.

This is a bit like the original Switch adverts when it first came out. Where people are playing a game on their sofa at home, then take the console with them to a party on a roof somewhere.

I thought I would never use the trackpads but they are probably the killer input. I use them extensively, they've very sensitive which makes them perfect for fine input controls, and they have rumble motors in them so it feels like you're physically moving something.

The suspend-resume is fantastic, it's very quick and works even though games were not designed for this usecase like they are on consoles.

One complaint I've heard a few times if from people who have already spent a lot on a powerful PC to play games, and are then disappointed that games are less impressive on a device optimised to run at 10W. I was already used to running AAA games on low->medium graphics so in some cases the Steam Deck was actually an upgrade for me.

Re: More than 75% of Steam games tested are playable or verified on the Steam Deck

#77
post #9

For people that own a Steam Deck, how do you like it? And how do you use it? I would like to talk myself into buying one, but I can’t think of a decent use case.

I've clocked over 100 hours of playtime on mine since buying one in January. It's great. I've especially used it for reading visual novels.

(Unfortunately Valve broke the per-platform playtime reporting that SteamDB had, so I can only say that I've played for at least 105 hours.)

Re: More than 75% of Steam games tested are playable or verified on the Steam Deck

#78
post #9

For people that own a Steam Deck, how do you like it? And how do you use it? I would like to talk myself into buying one, but I can’t think of a decent use case.

As a counterpoint to the other comments here - I’ve been quite disappointed with mine.

It’s a wonderfully flexible device, and extremely fun to tinker with - but the ergonomics are shockingly bad. I don’t know if it’s the size, weight or shape to blame, but it quite reliably gives me the worst hand/wrist pain I’ve ever experienced from a device like it. I’ve tried plenty of purported solutions - adjusting my grip to various positions, attaching grip tape to the handles, etc - and none of them have made any difference.

I played it for two hours last week and it gave me such severe hand cramp that I wasn’t able to fully close my fingers without pain for three days. The only way to fix the pain is to simply not use the console.

There are scattered accounts along these lines on places like /r/SteamDeck - I gather I’m not really unique in this respect.

It’s tremendously unfortunate, really - it’s excellent at what it does, but I expect I’ll have to just sell mine and hope that a future revision to the hardware makes it a little less painful to use.

Re: More than 75% of Steam games tested are playable or verified on the Steam Deck

#79
post #25
post #12

oh finally, we see linux gaming rising.

... but is this the year of linux desktop...?

It is for me, personally. I moved over in 2022 to PopOS and haven't looked back once. Gaming is good (even better than Windows for some titles, like Elden Ring). Coding is better. Web-browsing is identical. OS annoyances are vastly better. I can stream myself playing Cyberpunk on Twitch, I can edit images in Krita.

There's nothing I want to do on desktop Linux that I can't anymore. That's really kind of insane for me to accept, but it's real. Well done guys, it took like thirty years but you made a good OS.

The caveat is I don't do anything highly specialised like high-end video-editing, which is where I hear the big gaps still are.

Re: More than 75% of Steam games tested are playable or verified on the Steam Deck

#80
post #56

Earlier quoted context omitted.

PSA: Two of my favorite games, Limbo and Inside, are on sale now for a bundle deal of $3. That’s a great value.

amazing value indeed. You'll get a good 5 very high quality hours on each of them.

Every time I compare the values of video games to movies, even the small indie ones come out on top.

Cinema is so expensive nowadays.

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