This is pretty bad for VR. It will most likely flop because it has no reliable input. So far FrankenQuest 2/3 is on top: http://move.rupy.se/file/FrankenQuest.png Let's see what Valve can do...
Videogaming seems like such a small market for Apple to chase individually. They make almost as much revenue on airpods every year as Sony has ever sold in PS5s. I feel like I’ve read this comment verbatim in at least one other thread in the last day or so…am I in the vr simulation already?
Apple Vision
71–80 of 582 posts
Re: Apple Vision
#72Re: Apple Vision
#73Earlier quoted context omitted.
Yes, a non-Pro version is arriving later.
What will the non-Pro version not have, compared to the Pro?
Re: Apple Vision
#74All these "relive your memory" videos are incredibly awkward, because of how downright sad it is to strap this on your head during your kid's birthday just to relive it on repeat like Tom Cruise in Minority Report. The real usecase is porn, but they're too tactful to say it.
This removes the awkwardness of the capture experience, and creates demand for the Vision device.
Re: Apple Vision
#75Lord. Watch any of the D#'s and hear Walt, Steve and Kara talk about things. Steve's Apple is just matter of fact simple, no heady logic - just bare sense. Listen to how many times he says "you want to do this, how we want to do that" - everything at Apple was perfecting what we innately wanted to do but just didn't know how to. If you hear anything other than: 'We make the best things for the things we want to do everyday' - please reply it here.
There was also a moment where he spoke directly to not making a PDA because the phone is what we already had, already understand to use, and implicitly know what would be amazing if we saw it.
The PDA is VR/AR, glasses are the phone*
*one could argue glasses are not even the goal and to that I'm not sold
Re: Apple Vision
#76Re: Apple Vision
#77"The company was fairly mum about how it planned to make those cameras and its format more widely available, but I am completely serious when I say that I would pay the NBA thousands of dollars to get a season pass to watch games captured in this way. Yes, that’s a crazy statement to make, but courtside seats cost that much or more, and that 10-second clip was shockingly close to the real thing." The author was shown…
Re: Apple Vision
#78I'm curious if anyone will be able to develop in it (i.e. write code with virtual desktops etc) I'm also curious about how which unexpected consequences people will experience with such devices (nausea, etc... other unknown illnesses cropping up)
They didn’t show any virtual keyboard I think.
Re: Apple Vision
#79All these "relive your memory" videos are incredibly awkward, because of how downright sad it is to strap this on your head during your kid's birthday just to relive it on repeat like Tom Cruise in Minority Report. The real usecase is porn, but they're too tactful to say it.
So it does seem like a VR/AR device fully focused on those use cases could be good for pushing the tech forward. Won't be Apple that does that, though.
Side note, it's so interesting that GPUs were pulled forward by gaming, and then GPUs ended up becoming a key enabler in AI.
Re: Apple Vision
#80> The Vision Pro as Novelty Device Lord. Watch any of the D#'s and hear Walt, Steve and Kara talk about things. Steve's Apple is just matter of fact simple, no heady logic - just bare sense. Listen to how many times he says "you want to do this, how we want to do that" - everything at Apple was perfecting what we innately wanted to do but just didn't know how to. If you hear anything other than: 'We make the best thi…
In regular I disagree with your assertion. As long as these end up being cheaper than a couple 4K monitors, which I imagine will happen by the end of the decade, it would be worth it for that alone. And that is to speak nothing of the onboard compute.